Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 6229375686563918624 65 Alarkh the Insei (level 3, 0/39 HPs) Began as a Demonspawn Transmuter on July 6, 2023. Slain by Terence ... wielding a +0 flail of protection (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:54 (1062 turns). Alarkh the Insei (Demonspawn Transmuter) Turns: 1062, Time: 00:01:54 Health: 0/39 AC: 21 Str: 10 XL: 3 Next: 92% Magic: 4/6 EV: 2 Int: 22 God: Gold: 48 SH: 5 Dex: 13 Spells: 2/6 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... e - amulet of reflection Stlth + j - +6 ring of intelligence HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: reflection @: tree-form A: stationary, stasis, torment immunity, boosted hp, powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (melded) Jewellery e - an amulet of reflection (around neck) j - a +6 ring of intelligence (left branch) Scrolls c - a scroll of poison d - 2 scrolls of teleportation {unknown} f - 2 scrolls of identify h - a scroll of blinking {unknown} i - a scroll of vulnerability {unknown} k - a scroll of magic mapping {unknown} Potions b - 2 potions of lignification g - 3 potions of curing Skills: - Level 1.0 Fighting - Level 1.7 Dodging + Level 4.4 Unarmed Combat - Level 2.0 Spellcasting - Level 1.7 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 7% 1 b - Spider Form Tmut/Pois 6% N/A 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 9% N/A 10% 2 Sublimation of Blood Necr 2% N/A 21% 2 Ice Form Ice/Tmut 6% N/A 67% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You regenerate a little health from kills. Message History Okay, then. Casting: Beastly Appendage (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (28% risk of failure)! Continue anyway? You miscast Spider Form. You are very lightly contaminated with residual magic. Nothing appears to happen. Okay, then. Terence hits you with a +0 flail of protection! A gnoll comes into view. It is wielding a +0 spear. Really quaff the potion of lignification? You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. Terence hits you but does no damage. You hit Terence but do no damage. Terence hits you but does no damage. You hit Terence but do no damage. You hit Terence but do no damage. Terence hits you but does no damage. You smack Terence! Terence is heavily wounded. Terence hits you but does no damage. You smack Terence! Terence is almost dead. Terence zaps a wand. The bolt of light hits you! You are confused. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You hit Terence but do no damage. Terence is almost dead. Terence hits you but does no damage. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Your punch misses Terence. Terence is almost dead. Terence barely misses you. The gnoll hits you but does no damage. You swing at nothing. You feel less confused. Terence hits you with a +0 flail of protection. You die... ♣.♣♣ ♣.♣♣ ... ♣♣.♣ ... ♣♣.♣♣ ... ♣†♣♣ #.# ♣.♣ #.# ♣.♣ #g# ♣.♣ ###@# ♣.♣ #.♣.# ♣♣.♣ #.### ♣♣.♣♣ #.# ♣.♣♣ ###.# #######.#####...# ..............### ############### You could see Terence and a gnoll. Vanquished Creatures A gnoll (D:1) An adder (D:2) A worm (D:2) A dart slug (D:1) 2 ball pythons 6 bats 2 endoplasms (D:1) 5 giant cockroaches 5 goblins 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) 3 kobolds 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 16 | D:1 | Reached skill level 3 in Unarmed Combat 37 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 37 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 244 | D:1 | Reached XP level 3. HP: 18/26 MP: 4/6 295 | D:1 | Reached skill level 4 in Unarmed Combat 299 | D:1 | Learned a level 3 spell: Spider Form 1047 | D:2 | Noticed Terence 1062 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic D:2: kb_forest_paths, layout_basic, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 3 4 | 4.4 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 2.0 Transmutations | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 103 Kick || 18 Headbutt || 13 Cast: Beastly Appendage || 24 Use: Scroll || 2 Potion || 2 Stab: Sleeping || 1 Armour: Robe || 28 Skin || 6 Dodge: Dodged || 72 Block: Other || 9