Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 4913279967694298752 273 Alarkh the Conjurer (level 6, 41/41 HPs) Began as a Demonspawn Conjurer on May 30, 2023. Got out of the dungeon alive. The game lasted 00:02:38 (2189 turns). Alarkh the Conjurer (Demonspawn Conjurer) Turns: 2189, Time: 00:02:39 Health: 41/41 AC: 2 Str: 7 XL: 6 Next: 3% Magic: 10/10 EV: 12 Int: 22 God: Gold: 88 SH: 4 Dex: 11 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: hooves 2, large bone plates 1, demonic guardian 2 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons f - a +0 dagger of venom Armour a - a +0 robe (worn) Wands i - a wand of digging (5) Scrolls b - 2 scrolls of vulnerability c - 4 scrolls of identify h - a scroll of silence {unknown} Potions d - a potion of invisibility e - a potion of might g - 3 potions of flight {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting * Level 6.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 e - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Slow Hex 12% N/A 12% 1 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Confusing Touch Hex 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Agony Necr 3% N/A 98% 5 Silence Hex/Air 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have hoof-like feet. You are partially covered in large bone plates. (SH +4) A demonic guardian rushes to your aid. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) (D) Dungeon Where to? (Enter - D:1, ? - help) A kobold is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) (D) Dungeon Where to? (Enter - D:1, ? - help) Things that are here: a +0 scythe; a +1 robe of cold resistance There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ............####.####..........>. .#...#.#..###.......###.....##..# ##..##..........⌠.......#.......# ..........##..⌠(..⌠..##.......... .......######.......#####..##...# ##..#..# ##..⌠..## #..##...# ##..#.## ##...## ##....... ##....# ####...#### ##.....# ###.########....@....#######....# # ####.....................#....# # #..⌠....⌠.....⌠....⌠..#....# # #.....⌠....#....⌠.....#.#..# # ##..⌠....#####....⌠..##..... # ##....### ###....##..#..# # ##>### ###>##....... ##################..#.##.# #.#....................... There were no monsters in sight! Vanquished Creatures Crazy Yiuf (D:2) Terence (D:2) 2 worms (D:2) 3 dart slugs (D:1) 6 ball pythons (D:1) 7 endoplasms 3 giant cockroaches 3 goblins (D:1) 3 kobolds 3 quokkas 2 bats 7 frilled lizards 4 rats 45 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:2) An endoplasm (D:1) A hobgoblin (D:1) A frilled lizard (D:2) 4 creatures vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 133 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 133 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 438 | D:1 | Learned a level 2 spell: Searing Ray 540 | D:1 | Gained mutation: A demonic guardian rushes to your aid. | [demonic ancestry] 540 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 651 | D:1 | Reached skill level 5 in Conjurations 1071 | D:2 | Noticed Sigmund 1080 | D:2 | Killed Sigmund 1081 | D:2 | Reached skill level 6 in Conjurations 1081 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1081 | D:2 | Reached XP level 4. HP: 19/30 MP: 3/8 1081 | D:2 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 1081 | D:2 | Reached XP level 5. HP: 22/35 MP: 3/9 1614 | D:2 | Noticed Terence 1620 | D:2 | Killed Terence 1989 | D:2 | Found a runed translucent door. 1990 | D:2 | Noticed Crazy Yiuf 2062 | D:2 | Killed Crazy Yiuf 2063 | D:2 | Gained mutation: You have hoof-like feet. [demonic | ancestry] 2063 | D:2 | Reached XP level 6. HP: 35/41 MP: 4/10 2189 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 6 | 6.8 Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 22 | || 22 Punch | 1 | || 1 Dagger | 2 | 4 || 6 Cast: Magic Dart | 46 | 18 || 64 Searing Ray | 2 | 4 || 6 Use: Potion | 2 | || 2 Scroll | 3 | || 3 Stab: Sleeping | | 1 || 1 Armour: Robe | 16 | 2 || 18 Dodge: Dodged | 32 | 4 || 36 Block: Other | | 1 || 1