Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 12194862606509211853 366 Alarkh the Conjurer (level 6, 41/41 HPs) Began as a Demonspawn Conjurer on May 30, 2023. Got out of the dungeon alive. The game lasted 00:03:29 (2997 turns). Alarkh the Conjurer (Demonspawn Conjurer) Turns: 2997, Time: 00:03:30 Health: 41/41 AC: 2 Str: 7 XL: 6 Next: 40% Magic: 10/10 EV: 12 Int: 22 God: Gold: 131 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . b - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . d - scarf {shadows} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.24/turn %: guardian spirit @: no status effects A: magic shield, magic regeneration, sanguine armour 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) d - a scarf of shadows (worn) p - the +0 helmet of Foolhardiness {rF+ Will- Str+4} (You found it on level 3 of the Dungeon) Str: It affects your strength (+4). rF: It protects you from fire. Will: It decreases your willpower. Magical Staves i - a staff of cold Scrolls e - 4 scrolls of magic mapping f - 2 scrolls of teleportation o - a scroll of vulnerability {unknown} q - a scroll of fog {unknown} Potions c - a potion of heal wounds g - 5 potions of curing h - a potion of haste j - a potion of ambrosia {unknown} k - a potion of experience {unknown} l - a potion of berserk rage {unknown} m - a potion of mutation {unknown} n - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 7.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 e - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 76% 1d7 2% 1 Dazzling Flash Conj/Hex 38% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 21% 2 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Spider Form Tmut/Pois 2% N/A 36% 3 Swiftness Air 2% N/A 36% 3 Airstrike Air 1% 2d(1-17) 78% 4 Anguish Hex/Necr 1% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. When seriously injured, your blood forms armour. (AC +0) Message History The searing ray hits the gnoll! You kill the gnoll! A gnoll comes into view. It is wielding a +0 club. A gnoll is nearby! A gnoll is nearby! You see here a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 83% to hit) The searing ray hits the gnoll! The gnoll is almost dead. The gnoll shouts! The searing ray hits the gnoll! You kill the gnoll! Things that are here: a +0 halberd; a gnoll corpse Things that are here: a +0 club; a gnoll corpse You now have 131 gold pieces (gained 13). Things that are here: a +0 giant spiked club; an ogre corpse Found a stone staircase leading up. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:3, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. (D) Dungeon Where to? (Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##########.########### #..#.............#..# #.#...............#.####### ##.......#.#.......##...... #......#.#.#.#......##.#### #.....##.#.#.##.....#..# #.......⌠#.#⌠.......#.## ######..#######.#######..#.# #..............@...........# ##.####..#######.#######..### ...# #.......⌠#.#⌠.......# ##.# #.....##.#.#.##.....# #.# #......#.#.#.#......# ##.# ##......(#.#.......#### ##.# #.#...............#.#.##### ##.# #..#.............#..#....†. ##.# ##########.################ There were no monsters in sight! Vanquished Creatures An orc warrior (D:3) An ogre (D:3) A hound (D:3) An iguana (D:3) 3 gnolls (D:3) 3 adders 3 worms (D:2) 4 orcs (D:3) 5 bats 6 endoplasms 3 goblins 5 hobgoblins 7 jackals 7 kobolds 5 quokkas 5 ball pythons 3 frilled lizards 4 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 175 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 175 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 363 | D:1 | Learned a level 2 spell: Searing Ray 381 | D:1 | Found Mummit's Magic Scroll Emporium. 1044 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1146 | D:2 | Reached skill level 5 in Conjurations 2109 | D:3 | Noticed an orc warrior 2125 | D:3 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 2125 | D:3 | Reached XP level 4. HP: 29/30 MP: 3/7 2146 | D:3 | Identified the +0 helmet of Foolhardiness {rF+ Will- Str+4} 2149 | D:3 | Killed an orc warrior 2150 | D:3 | Reached skill level 6 in Conjurations 2150 | D:3 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 2150 | D:3 | Reached XP level 5. HP: 18/35 MP: 0/8 2550 | D:3 | Reached skill level 7 in Conjurations 2747 | D:3 | Noticed an ogre 2758 | D:3 | Killed an ogre 2759 | D:3 | Reached XP level 6. HP: 17/41 MP: 0/9 2997 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_corners, serial_forest, infiniplex_forest_lined_4_way, infiniplex_forest_corner_1, infiniplex_forest_straight_2, infiniplex_forest_lined_1, serial_shops, shop D:2: layout_loops_cross, nicolae_figureground_pulse D:3: layout_basic Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 59 | 60 || 119 Punch | | 3 || 3 Cast: Magic Dart | 28 | 7 || 35 Searing Ray | 8 | 5 || 13 Use: Potion | 2 | || 2 Scroll | 4 | || 4 Stab: Sleeping | 3 | 2 || 5 Armour: Robe | 9 | 8 || 17 Dodge: Dodged | 41 | 36 || 77