Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 773646307182630333 529 Alarkh the Conjurer (level 7, 46/46 HPs) Began as a Demonspawn Conjurer on May 30, 2023. Got out of the dungeon alive. The game lasted 00:06:00 (4138 turns). Alarkh the Conjurer (Demonspawn Conjurer) Turns: 4138, Time: 00:06:00 Health: 46/46 AC: 3 Str: 7 XL: 7 Next: 3% Magic: 13/13 EV: 12 Int: 21 God: Gold: 168 SH: 4 Dex: 12 Spells: 7/14 levels left rFire . . . a - +2 dagger (venom) rCold . . . (no shield) rNeg + . . l - +1 robe {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ k - ring of positive energy HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: foul stench 1, condensation shield, weakness stinger 2 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) Armour h - a +0 robe l - a +1 robe of willpower (worn) Jewellery k - a ring of positive energy (left hand) o - an amulet of guardian spirit Wands p - a wand of iceblast (6) Scrolls f - a scroll of magic mapping {unknown} i - 3 scrolls of fog m - a scroll of amnesia {unknown} n - a scroll of torment {unknown} q - 3 scrolls of identify {unknown} r - a scroll of enchant armour {unknown} Potions b - a potion of magic c - 3 potions of curing d - a potion of flight e - a potion of brilliance {unknown} g - a potion of lignification {unknown} j - a potion of heal wounds Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting * Level 7.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 e - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 80% 2d11 2% 1 Dazzling Flash Conj/Hex 40% N/A 8% 3 Fulminant Prism Conj/Hex 10% 3d9 26% 4 Confusing Touch Hex 4% N/A 34% 3 Portal Projectile Hex/Tloc 8% N/A 34% 3 Tukima's Dance Hex 4% N/A 34% 3 Dispel Undead Necr 4% 3d7 75% 4 Blade Hands Tmut 2% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Shops: D:2 (* Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. A meltable shield of frost defends you. (SH +4) You have a tail ending in a sharp stinger. Message History The searing ray misses the ogre. The ogre barely misses you. The searing ray misses the ogre. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 91% to hit) The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! You emit a cloud of foul miasma! The searing ray hits the ogre! You kill the ogre! Your Spellcasting skill increases to level 4! You have reached level 7! Your demonic ancestry asserts itself... Frost condenses into a shield before you. r - a scroll labelled GICKEN TEHU Items here: ( )) ††. (D) Dungeon Where to? (Enter - D:4, ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. You open the door. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #..###.#.####.##............(... ##..# #.#.# #.##.###..........#. ....# #.#.####.##.# ##.###.##.... ###.# #.#......##.###.#.##.#.#.#. ###.###.#####..##.#..##..#....... ........# #.....#'###'#...##... ..#.##### #.#####.....########. ..#.# ##.#...#.....#...####. (.#.## ##.##.@.'..⌠..+.8.#.... .....######...#...#.....#...#.... ............#######.....#####.##. .....######.# ###'### ####. ....#######.###### #...# ##### #. .................# #.8.# #...# #. ..#############.## #...# ##..# #. ..# #..# ########..###. ..# #### #.#.......... There were no monsters in sight! Vanquished Creatures Sigmund (D:2) A black bear (D:4) An ogre (D:4) Jessica (D:2) 9 adders A worm (D:2) 2 dart slugs 2 orcs 8 ball pythons 7 bats 7 endoplasms 5 giant cockroaches 11 hobgoblins 2 quokkas (D:1) A frilled lizard (D:2) 14 goblins 12 kobolds 5 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 173 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 173 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 354 | D:1 | Learned a level 2 spell: Searing Ray 925 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1042 | D:2 | Reached skill level 5 in Conjurations 1087 | D:2 | Noticed Jessica 1144 | D:2 | Found Kamiezy's General Store. 1204 | D:2 | Noticed Sigmund 1291 | D:2 | Killed Jessica 1371 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 1479 | D:2 | Found a faded altar of an unknown god. 1480 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1583 | D:2 | Found Xegyr's Weapon Emporium. 2290 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2382 | D:3 | Reached skill level 6 in Conjurations 2464 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 2464 | D:3 | Reached XP level 5. HP: 35/35 MP: 2/9 2529 | D:2 | Killed Sigmund 2530 | D:2 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 2530 | D:2 | Reached XP level 6. HP: 41/41 MP: 3/11 3825 | D:4 | Reached skill level 7 in Conjurations 3977 | D:4 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 3977 | D:4 | Reached XP level 7. HP: 25/46 MP: 1/13 4138 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_ring D:2: minmay_chambers_of_twos, layout_rooms, serial_shops, shop, shop, hellmonk_ecumenical_altar_pennies_from_heaven, basic_altar, uniq_jessica, uniq_sigmund D:3: cheibrodos_greedy_goblins, layout_loops_cross, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_cross_1, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_paths_b, co_window_of_opportunity_a, co_window_broadway_b, co_window_unsneaky_path_e, co_window_2corner, co_window_of_opportunity_b, co_window_broadway_c, co_window_corner_b, glass_columns_b, minmay_misc_feat_square D:4: layout_loops_cross Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.4 Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Dagger | | 9 | || 9 Tailslap | | 1 | || 1 Cast: Magic Dart | 64 | 35 | || 99 Searing Ray | 2 | 32 | || 34 Use: Potion | 1 | 3 | || 4 Scroll | 1 | | || 1 Armour: Robe | 4 | 10 | || 14 Dodge: Dodged | 7 | 22 | || 29