Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 6, D:1) a +0 rapier (42, 38, D:1) a +0 short sword (51, -7, D:1) a +0 dagger (53, -7, D:1) a +0 sling (54, 13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) the +5 rapier of the Hummingbird {heavy, rF+} rF: It protects you from fire. (4, -38, D:2) a +4 dagger (22, -27, D:2) a +0 plate armour (24, -41, D:2) an adder corpse (skeletalised by now) (25, -40, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, -20, D:2) 3 stones (29, -18, D:2) a +0 club (30, -45, D:2) 8 stones (30, -21, D:2) 4 stones (34, -36, D:2) a ball python skeleton (35, -17, D:2) a +0 quarterstaff (38, -29, D:2) a +0 chain mail