Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 5879846416420762657 29 Alarkh the Digger (level 3, 24/24 HPs) Began as a Demonspawn Earth Elementalist on May 30, 2023. Got out of the dungeon alive. The game lasted 00:00:42 (517 turns). Alarkh the Digger (Demonspawn Earth Elementalist) Turns: 517, Time: 00:00:43 Health: 24/24 AC: 2 Str: 8 XL: 3 Next: 1% Magic: 5/6 EV: 12 Int: 18 God: Gold: 31 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: foul stench 1, demonic touch 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Wands f - a wand of roots (4) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of flight {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting - Level 0.8 Transmutations * Level 3.5 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 8% N/A 11% 2 Stone Arrow Conj/Erth 16% 3d8 26% 3 Petrify Tmut/Erth 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Your touch may inflict minor irresistible damage on your foes. Message History The jackal is moderately wounded. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. Your touch misses the jackal. The jackal is moderately wounded. The jackal closely misses you. Your magical contamination has completely faded away. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, 77% to hit) The blast of sand misses the jackal. The blast of sand hits the jackal but does no damage. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. You touch the jackal. You kill the jackal! You barely miss the jackal. The jackal bites you. The jackal barely misses you. You barely miss the jackal. You touch the jackal. You kill the jackal! You barely miss the hobgoblin. Your touch misses the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. You touch the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. HP restored. Things that are here: a +0 dagger; 5 stones There is an open door here. There is a stone staircase leading down here. You see here 5 stones. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.......'...# #.......###>. #####...# ### ###### # ##.## # ##...####### ##..#..##.... ######.......#.### #@........(....### ########+#####...# #..## ###.# ##..#####.# ##.......# #.####### #.#...... #.#.###.# #.#.#.... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 5 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 165 | D:1 | Reached skill level 3 in Earth Magic 234 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 234 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 470 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 470 | D:1 | Reached XP level 3. HP: 16/24 MP: 0/6 517 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, dk_noncrumbling_4, minmay_misc_feat_ornament Skill XL: | 1 | ---------------+----+----- Earth Magic | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.4 Transmutations | | 0.8 Action || total ---------------------------++------- Melee: Dagger || 13 Touch || 5 Unarmed || 4 Cast: Sandblast || 20 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 18