Alarkh Level 1 of the Dungeon (3, 24, D:1) a +0 chain mail (11, 21, D:1) a +0 dagger (20, 5, D:1) a +0 whip (26, 38, D:1) a +0 club (27, 0, D:1) a +0 sling (34, -2, D:1) a +0 sling (43, -4, D:1) a +0 plate armour (46, 34, D:1) 5 stones (55, 8, D:1) a +0 club Level 2 of the Dungeon [Shop] Diylurewn's Jewellery Emporium a ring of resist corrosion (220 gold) an amulet of reflection (330 gold) the amulet "Ceiddio" {Acrobat Will+ Int+3} (537 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+3). Will: It increases your willpower. a ring of magical power (220 gold) the ring of the Bedazzling Priest {EV+5 Int+4 Slay-5 Stlth+} (396 gold) [ring of evasion] EV: It affects your evasion (+5). Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). Stlth: It makes you more stealthy. an amulet of regeneration (330 gold) a +6 ring of intelligence (396 gold) a +6 ring of intelligence (396 gold) a ring of see invisible (165 gold) (0, 0, D:2) a +0 dagger (4, 18, D:2) a +0 war axe (5, 29, D:2) 5 stones (9, 15, D:2) 5 stones (41, 4, D:2) a +0 chain mail (42, -9, D:2) a +0 robe (48, 13, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (10, -5, D:3) a stone (10, -1, D:3) 2 stones (16, -32, D:3) a +0 short sword 4 stones a kobold corpse (26, -32, D:3) a +0 flail (35, -42, D:3) a jackal corpse (37, -39, D:3) a jackal corpse (44, -29, D:3) a +0 whip a +0 club a +0 leather armour an orc corpse (44, -27, D:3) a +0 dagger an orc corpse (46, -32, D:3) 11 gold pieces (46, -31, D:3) 7 stones (46, -26, D:3) a +0 dagger