Alarkh Level 1 of the Dungeon (0, 0, D:1) 6 stones (4, -2, D:1) a +0 mace (7, -8, D:1) a +0 whip (7, -7, D:1) a +0 whip (8, 7, D:1) a +0 leather armour (8, 31, D:1) a +0 leather armour (10, 22, D:1) a +0 whip (12, 19, D:1) a +0 dagger (14, 1, D:1) a +0 mace (15, -7, D:1) a +0 dagger a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (6, -9, D:2) a +0 dagger (11, -26, D:2) 5 stones (15, -23, D:2) a +0 dagger (21, -28, D:2) the +3 mace "Nabbionn" {venom, Stlth+} Stlth: It makes you more stealthy. (27, -5, D:2) a jackal skeleton (36, -5, D:2) a +0 club (37, -10, D:2) a +0 leather armour (51, -21, D:2) 3 poisoned darts (52, -19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, -54, D:3) a bat corpse (3, -54, D:3) 7 stones a hobgoblin corpse (3, -53, D:3) a hobgoblin corpse (6, -51, D:3) an adder corpse (7, -51, D:3) a rat corpse (9, -15, D:3) a +0 mace (12, -20, D:3) a +0 ring mail (22, -54, D:3) a +0 scale mail (30, -30, D:3) a +0 robe (32, -54, D:3) a +0 ring mail (35, -45, D:3) a +0 quarterstaff (43, -43, D:3) 4 stones (44, -17, D:3) 5 stones