Alarkh Level 1 of the Dungeon [Shop] Allig's Assorted Antiques a potion of might (116 gold) a scroll of identify (58 gold) a ring of see invisible (435 gold) a phantom mirror (1160 gold) a +0 war axe (101 gold) a scroll of identify (58 gold) a +0 ring mail (116 gold) a +0 sling (43 gold) a scroll of fog (116 gold) a potion of brilliance (116 gold) [Shop] Heverap's Assorted Antiques a piece from Xom's chessboard (15/15) (640 gold) a wand of flame (21) (470 gold) a scroll of identify (64 gold) a potion of might (128 gold) a scroll of amnesia (128 gold) a +0 whip (80 gold) a scroll of poison (128 gold) [Shop] Omeur's Armour Shoppe a +0 leather armour (24 gold) a +0 pair of gloves (54 gold) a +0 leather armour (24 gold) a +0 cloak (54 gold) a +2 cloak (198 gold) the +4 ring mail of the Blushing Gods {rElec} (456 gold) rElec: It insulates you from electricity. a +0 robe (8 gold) a +0 ring mail (48 gold) a +2 cloak of willpower (258 gold) [Shop] Hat Zac's General Store a scroll of teleportation (30 gold) a +0 club (10 gold) a +2 long sword of draining (183 gold) a scroll of identify (20 gold) a +0 buckler (45 gold) [Shop] Ygo Du Sis's Armour Emporium the +1 leather armour "Ryfy" {Int+3 Slay-4 SInv} (100 gold) Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). SInv: It lets you see invisible. a +2 cloak of stealth (279 gold) a +1 scale mail of fire resistance (208 gold) a +2 chain mail of poison resistance (240 gold) a +0 plate armour (299 gold) (0, 0, D:1) a +0 leather armour (5, -11, D:1) 3 boomerangs (13, -12, D:1) a +0 ring mail (14, -35, D:1) a +0 club (20, -31, D:1) a +0 dagger (22, 0, D:1) a +0 club (35, -16, D:1) a +0 dagger (46, 9, D:1) a +0 scale mail (56, -27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 stones (5, 6, D:2) a potion of attraction (5, 14, D:2) a +0 leather armour (17, 24, D:2) a +0 sling a +0 dagger (19, 0, D:2) a +0 dagger (29, -1, D:2) a +0 club a +0 robe (33, 28, D:2) a +0 robe (35, 41, D:2) a +0 spear (49, 4, D:2) a +0 club a stone an orb of wrath (58, -6, D:2) a +0 robe (65, 10, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour (5, 11, D:3) a +0 dagger (12, 32, D:3) a +1 heavy sling (14, 12, D:3) a +0 ring mail a +0 hand axe (15, 13, D:3) 5 stones (21, 35, D:3) a +0 sling (24, -2, D:3) a +0 short sword (25, -7, D:3) a +0 dagger (25, -2, D:3) a +2 flail of draining a +0 leather armour a +0 whip (39, 1, D:3) a +0 leather armour (39, 40, D:3) the +1 robe "Waurch" {Dex+2} Dex: It affects your dexterity (+2). (45, 11, D:3) a +0 plate armour (52, 43, D:3) 4 stones (60, 30, D:3) a +0 spear (60, 32, D:3) a +0 club a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (9, 2, D:4) a +0 long sword a +0 leather armour (9, 3, D:4) a +0 club (10, 2, D:4) a +0 whip (11, 16, D:4) a +0 club (15, 12, D:4) a +0 club (20, 34, D:4) 9 stones (23, 39, D:4) a +0 club (23, 40, D:4) a +0 club (24, 8, D:4) a +0 trident (24, 38, D:4) a +0 whip a +0 robe a +0 scythe (24, 39, D:4) a +0 whip (25, 44, D:4) a +0 ring mail a +0 short sword (27, 8, D:4) a +0 rapier 6 stones (27, 25, D:4) a +0 hand axe (28, 29, D:4) a +0 scale mail a +0 dagger (28, 31, D:4) a +0 robe a +0 dagger (31, 46, D:4) 3 curare-tipped darts (34, 46, D:4) a +0 chain mail (35, 35, D:4) a +0 robe a +0 dagger (36, 17, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe (3, -23, D:5) a +0 giant spiked club (45, -4, D:5) a +0 war axe (54, -10, D:5) a +0 rapier (58, 5, D:5) a +0 giant club (59, 9, D:5) a +0 chain mail (61, -13, D:5) a +0 robe a +0 long sword Level 6 of the Dungeon (0, 0, D:6) 4 stones (0, 1, D:6) a +0 robe (3, 8, D:6) a +0 plate armour (11, -15, D:6) a +0 club (11, -14, D:6) a +0 club (11, -12, D:6) a +0 trident (12, 10, D:6) a +0 giant spiked club (18, -17, D:6) a +0 leather armour (20, -3, D:6) a +0 dagger a +0 robe (21, 0, D:6) a +0 club a +0 dagger (34, 0, D:6) a +0 robe a +0 battleaxe (43, -27, D:6) 5 poisoned darts (still there?) a +0 dagger (still there?) (43, -16, D:6) a +0 robe a +3 long sword of freezing a +0 robe a +2 long sword (43, 8, D:6) a +0 robe a +5 war axe a +0 robe a +0 morningstar (44, -25, D:6) a +0 robe a +4 dagger (44, -16, D:6) a +0 robe a +5 dagger (48, 4, D:6) a +2 battleaxe a +0 robe (49, -4, D:6) the +1 helmet of Ifoo {Stlth+} Stlth: It makes you more stealthy. (51, -20, D:6) a +0 robe a +0 war axe (56, 16, D:6) a +0 club Level 7 of the Dungeon (1, -6, D:7) 13 gold pieces (2, -6, D:7) a +0 mace (3, -45, D:7) a +0 whip a +0 leather armour (4, -44, D:7) a +0 halberd (5, -47, D:7) a +0 club (5, -24, D:7) a +0 falchion (5, -23, D:7) a +0 mace a +0 whip (6, -43, D:7) a +0 flail (6, 1, D:7) a +0 whip (8, -33, D:7) a +0 mace (10, -32, D:7) a +0 hand axe a +1 leather armour of cold resistance (11, -43, D:7) a +1 short sword of venom a +0 chain mail (12, -28, D:7) 3 stones a +0 whip (13, -33, D:7) a +0 short sword (15, -32, D:7) 4 javelins (18, -39, D:7) a +0 dagger (25, -23, D:7) a +0 dagger (33, -34, D:7) a +0 whip (35, -40, D:7) a +0 robe a +0 battleaxe (36, -42, D:7) a +0 robe a +0 dire flail (36, -39, D:7) a +0 robe a +2 spear (36, -38, D:7) a +0 leather armour a +0 whip (40, -27, D:7) a +0 shortbow Level 8 of the Dungeon [Shop] Uniliynn's Antique Armour Shoppe a +0 helmet (121 gold) a +4 scale mail of fire resistance (837 gold) a +0 kite shield (121 gold) a +0 scale mail (108 gold) a +0 robe (18 gold) the +2 scale mail "Oplastiv" {Contam Will+ Regen+} (567 gold) Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. Will: It increases your willpower. [Shop] Kutyry's Book Shoppe an Everburning Encyclopedia (432 gold) a There-And-Back Book (360 gold) a book of Minor Magic (216 gold) Sif Muna's Handbook of the Entourage and the Arsonist (576 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Summon Ice Beast Ice/Summoning 4 c - Summon Lightning Spire Summoning/Air 4 d - Fire Storm Conjuration/Fire 9 a book of Debilitation (240 gold) a book of the Hunter (312 gold) [Shop] Kaonkuos's Armour Shop the +5 pair of boots of the Exceptional Grue {Regen+} (401 gold) Regen: It increases your rate of health regeneration. a scarf of harm (99 gold) the +4 Cigotuvi's embrace {Corpsefed rMiasma Drain rN+} (303 gold) Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. the +1 helmet "Diowk" {rC+} (258 gold) rC: It protects you from cold. a +0 chain mail (49 gold) a +0 robe (7 gold) the +7 plate armour of Lethargy {rF+ Will- Slay+2} (838 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. Will: It decreases your willpower. a +0 pair of gloves (49 gold) a +0 scale mail (44 gold) [Shop] Goulotuh's Weapon Shop a +3 shortbow of freezing (358 gold) a +0 long sword (56 gold) 3 stones (4 gold) a +0 short sword (48 gold) the +5 broad axe "Duepnois" {drain, Str+2 SInv} (761 gold) Str: It affects your strength (+2). SInv: It lets you see invisible. 7 stones (11 gold) (10, -28, D:8) a +0 dagger (10, 13, D:8) 6 curare-tipped darts (12, -11, D:8) a +4 scimitar of flaming a +1 robe of willpower (13, -31, D:8) a +0 morningstar a +0 plate armour (14, -13, D:8) a +0 quarterstaff (14, -8, D:8) a +2 robe of fire resistance (16, -24, D:8) a +0 halberd a +0 robe (16, 13, D:8) a +0 trident (21, 12, D:8) a +0 short sword (23, -16, D:8) a potion of attraction (23, -15, D:8) a +0 long sword of flaming (23, -13, D:8) a +0 leather armour (23, 10, D:8) a +0 club a +0 dagger a +0 robe (23, 11, D:8) a +0 chain mail a +0 glaive (24, -9, D:8) a +0 leather armour a +0 pair of gloves (24, 10, D:8) a +0 hand axe a +0 ring mail (32, -6, D:8) a +0 battleaxe a +0 plate armour (32, -5, D:8) a +0 dagger a +0 leather armour (32, -2, D:8) a +0 dagger a +0 robe (33, -1, D:8) a +0 flail a +0 chain mail (43, -34, D:8) a +0 ring mail a +2 heavy mace (48, -21, D:8) 10 silver boomerangs (49, -21, D:8) 4 silver boomerangs (50, -23, D:8) 2 silver boomerangs Level 9 of the Dungeon (0, 0, D:9) a +0 rapier of draining (5, 8, D:9) a +0 falchion (10, -6, D:9) a +0 flail (11, -6, D:9) a +0 club a +0 spear (11, -5, D:9) a +3 heavy spear a +0 scale mail (12, -6, D:9) a +0 flail (14, -11, D:9) a +0 trident a +0 scale mail a potion of degeneration (14, 18, D:9) 6 stones (16, -8, D:9) a +0 club (17, 13, D:9) a stone (17, 17, D:9) 8 gold pieces (18, -13, D:9) a +0 dagger (18, -9, D:9) a +0 club a +0 ring mail (18, 15, D:9) a stone (19, -9, D:9) a +0 flail a +0 plate armour (19, -8, D:9) a +0 short sword (19, 2, D:9) a +0 scale mail (19, 17, D:9) a stone (20, -9, D:9) a +0 dagger a potion of degeneration (20, -8, D:9) a +0 whip a potion of degeneration (21, -11, D:9) a +0 club (21, -9, D:9) a +0 hand axe a +0 leather armour (21, -8, D:9) a +0 dagger a +0 robe (21, 16, D:9) a stone (22, -12, D:9) a +0 short sword a +0 animal skin (22, 13, D:9) a stone (22, 16, D:9) 7 large rocks (24, -10, D:9) a +0 glaive a +0 plate armour (25, -9, D:9) a +0 dagger a +0 robe a potion of degeneration (31, -11, D:9) a +0 mace a +0 animal skin (32, -8, D:9) a +0 club (34, -26, D:9) a +0 whip of electrocution a +0 robe (34, -12, D:9) a +0 quarterstaff a +0 leather armour (35, -21, D:9) a +0 whip (37, -13, D:9) a +0 club a potion of degeneration (39, 6, D:9) a +2 cloak (unseen) (39, 8, D:9) 29 gold pieces (40, 6, D:9) 20 gold pieces (40, 7, D:9) 5 stones (40, 8, D:9) a +1 pair of boots of stealth (unseen) (42, -10, D:9) a potion of degeneration (42, -9, D:9) a potion of degeneration (42, -8, D:9) a potion of degeneration (47, 7, D:9) a potion of resistance (51, 19, D:9) a +0 short sword 2 poisoned darts (51, 21, D:9) a +0 short sword 4 poisoned darts (52, 18, D:9) a +0 dagger 4 stones (53, -9, D:9) a +0 club (53, 21, D:9) a +0 short sword a stone (55, -2, D:9) a +0 shortbow (67, 21, D:9) a +0 robe (70, -11, D:9) a +0 giant club a +0 giant club the Ecumenical Temple