Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 3933380245523578262 16 Alarkh the Sneak (level 2, 19/24 HPs) Began as a Demonspawn Delver on May 22, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:01:09 (303 turns). Alarkh the Sneak (Demonspawn Delver) Turns: 303, Time: 00:01:09 Health: 19/24 AC: 5 Str: 12 XL: 2 Next: 41% Magic: 11/11 EV: 11 Int: 11 God: Gold: 20 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg + . . a - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring "Juryonem" {rN+ MP+9} HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: icy blue scales 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 20 gold pieces. Inventory: Missiles l - a stone (quivered) Armour a - a +0 leather armour (worn) Jewellery i - the ring "Juryonem" (left hand) {rN+ MP+9} (You found it on level 3 of the Dungeon) [ring of magical power] rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Wands f - a wand of digging (3) Scrolls b - a scroll of fog c - a scroll of magic mapping d - a scroll of fear h - a scroll of teleportation {unknown} j - 2 scrolls of identify {unknown} Potions e - a potion of haste g - a potion of mutation {unknown} k - a potion of ambrosia {unknown} Skills: - Level 3.0 Fighting - Level 1.7 Dodging - Level 4.5 Stealth + Level 2.8 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) Message History Aim: an adder (40% to hit) You throw a stone. The stone barely misses the adder. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. You feel sick. The adder barely misses you. You miss the adder. You feel sick. The adder misses you. You miss the adder. You feel sick. The adder bites you but does no damage. The adder misses you. You closely miss the adder. You feel sick. The adder bites you but does no damage. You barely miss the adder. You feel sick. You are no longer poisoned. The adder bites you but does no damage. You hit the adder. The adder is lightly wounded. The adder bites you. You hit the adder. The adder is heavily wounded. The adder barely misses you. The adder bites you but does no damage. You closely miss the adder. The adder is heavily wounded. The adder bites you. You closely miss the adder. The adder is heavily wounded. The adder bites you. You hit the adder. The adder is heavily wounded. The adder closely misses you. x2 You hit the adder. The adder is almost dead. The adder barely misses you. You hit the adder. You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... Icy blue scales grow over part of your body. You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.###........ #...........# #####.#####.# #.# #.# #.# #.# # #.###########.# #..........@†.# ##############.# There were no monsters in sight! Vanquished Creatures An adder (D:3) 2 goblins 2 hobgoblins 2 frilled lizards (D:3) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Alarkh the Demonspawn Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 13 | D:5 | Noticed an ogre 25 | D:4 | Noticed a jelly 116 | D:3 | Identified the ring "Juryonem" {rN+ MP+9} 281 | D:3 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 281 | D:3 | Reached XP level 2. HP: 13/24 MP: 2/2 303 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:2: layout_basic, lemuel_flame_loot_1 D:3: layout_loops_ring D:4: layout_loops_ring D:5: layout_loops_corners, lemuel_temple_firewalk_b, grunt_ministairs_3, chequers_serial_rivers_large_b Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.8 Fighting | | 3.0 Dodging | | 1.7 Stealth | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 39 Throw: Stone || 1 Armour: Leather armour || 9 Dodge: Dodged || 15