Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 6006035317274900644 30 Alarkh the Sneak (level 3, 29/29 HPs) Began as a Demonspawn Delver on May 22, 2023. Got out of the dungeon alive. The game lasted 00:01:14 (985 turns). Alarkh the Sneak (Demonspawn Delver) Turns: 985, Time: 00:01:14 Health: 29/29 AC: 4 Str: 12 XL: 3 Next: 3% Magic: 3/3 EV: 12 Int: 13 God: Gold: 57 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +1 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 1, ignite blood 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +1 leather armour (worn) Jewellery k - a ring of magical power r - a ring of magical power Wands f - a wand of digging (3) Scrolls b - a scroll of fog c - a scroll of magic mapping d - a scroll of fear g - a scroll of enchant armour h - a scroll of enchant weapon {unknown} j - a scroll of blinking {unknown} l - a scroll of brand weapon {unknown} o - a scroll of immolation {unknown} p - a scroll of identify {unknown} q - a scroll of teleportation {unknown} Potions e - a potion of haste i - 2 potions of curing {unknown} m - a potion of brilliance {unknown} n - a potion of attraction {unknown} Skills: + Level 3.3 Fighting + Level 2.2 Dodging + Level 4.7 Stealth + Level 2.2 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 0% N/A 75% 3 Portal Projectile Hex/Tloc 0% N/A 75% 3 Leda's Liquefaction Hex/Erth 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Your demonic aura sometimes causes spilled blood to erupt in flames. Message History (D) Dungeon Where to? (Enter - D:1, ? - help) Okay, then. The kobold shouts! The kobold throws a stone. The stone closely misses you. The kobold closely misses you. You hit the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your blood heats up. Things that are here: a +0 short sword; 2 stones An endoplasm comes into view. An endoplasm is nearby! The endoplasm quivers. You hit the endoplasm. You headbutt the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a rat skeleton. You see here a +0 robe. You see here a +0 mace. There is a dry fountain here. Things that are here: 2 stones; a +0 short sword There is a dry fountain here. You see here a +0 whip. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.#.##.....#.....#.# #.#.##.# ##......#.#.#..##.#.# #.#.##.### ........#.#.#..##.#.# #.#....... ..................#.####.####.### .......##.#.#............# #..# ##.>.)÷##.#.##.####.########.## #####.........#####........#.# #####.###....##.>.########.#.# ..÷.........##..@.)## #.#.# ..÷........##...).).## #.#.# ############..⌠..(⌠..## #.#.# ##...........## #.#.# ##.⌠....⌠....⌠.###.#.# ##...............##.#.#### ##..⌠...⌠...⌠...⌠..###.##.. #.........(.........## #.# ######......⌠.......⌠......# #.# There were no monsters in sight! Vanquished Creatures 5 endoplasms (D:1) 2 goblins (D:1) 6 hobgoblins 2 kobolds (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) 3 frilled lizards (D:1) 4 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Alarkh the Demonspawn Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 144 | D:3 | Noticed an orc priest 360 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 360 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 862 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 862 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 985 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring D:2: layout_loops_ring D:3: layout_basic, elyvilon_altar_3, minmay_fountain_box, kennysheep_generic_room_5 D:4: layout_cave_pools, minmay_temple_entry_overgrown, serial_shops, shop D:5: layout_layer_cave, trog_butcher_becter, cheibrodos_sewer_entry_drain, uniq_prince_ribbit1 Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Unarmed Combat | 2 | 2.2 Fighting | | 3.3 Stealth | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 102 Headbutt || 7 Punch || 1 Use: Scroll || 1 Stab: Sleeping || 8 Armour: Leather armour || 24 Dodge: Dodged || 65