Alarkh Level 1 of the Dungeon [Shop] Okhlysm's Book Shop a There-And-Back Book (390 gold) a book of Frost (260 gold) a book of Blood (364 gold) a book of Geomancy (234 gold) a book of the Hunter (338 gold) a book of Necromancy (312 gold) a book of Debilitation (260 gold) an Inescapable Atlas (416 gold) a book of Geomancy (234 gold) Great Wizards, Vol. II (494 gold) (0, 0, D:1) 4 stones (1, -13, D:1) a +0 club (6, -42, D:1) a +0 dagger (37, 4, D:1) a +0 short sword 4 stones (38, -40, D:1) 4 stones (46, -16, D:1) a +0 club (47, -42, D:1) a +0 leather armour (49, -48, D:1) a +0 whip (61, -45, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 sling (2, -1, D:2) a +0 ring mail (10, 16, D:2) a +0 hand axe (19, -21, D:2) a +0 ring mail Level 3 of the Dungeon (8, -14, D:3) 3 stones a +0 short sword (12, 19, D:3) 4 poisoned darts a +0 dagger (24, -4, D:3) a +0 heavy club a +0 club (34, -12, D:3) a +0 club (38, 21, D:3) a +0 club (50, 10, D:3) a +2 robe of the Archmagi a +0 dagger (53, 12, D:3) a +0 hand axe Level 4 of the Dungeon (1, -6, D:4) 4 stones (3, -4, D:4) a potion of degeneration a scroll of noise (11, 14, D:4) a +0 short sword (16, -4, D:4) a +0 giant spiked club (16, -3, D:4) a +0 short sword a +0 robe a +0 war axe (17, -4, D:4) a +0 robe a +0 dagger (23, -10, D:4) a +0 hand axe (23, -9, D:4) a +0 leather armour a +0 dagger (23, -8, D:4) a +0 leather armour a +0 whip a +0 hand axe (23, -7, D:4) a +0 leather armour a +0 hand axe (24, 13, D:4) a +0 club (25, 12, D:4) a +0 club a +0 club a +0 dagger (25, 14, D:4) a +0 club (26, 8, D:4) a +0 club (26, 12, D:4) a +0 helmet a +0 animal skin a +0 club (26, 13, D:4) a +0 club a +0 club (26, 14, D:4) a +1 dagger of venom (27, 11, D:4) a +0 robe a +0 scythe of pain (27, 34, D:4) a +0 leather armour (33, 35, D:4) a +2 dagger of venom (34, 18, D:4) 4 stones (37, 38, D:4) a +0 leather armour (40, 9, D:4) a potion of degeneration (41, 8, D:4) a +0 hand axe a +0 chain mail (41, 9, D:4) a +0 dagger of venom a +0 robe (41, 30, D:4) a +0 dagger a +0 sling (42, 8, D:4) a +0 hand axe a +0 club a +0 scale mail (43, 9, D:4) a +0 flail a +0 leather armour (44, 18, D:4) a +0 short sword (45, 11, D:4) a +0 spear (46, 12, D:4) a +0 spear (46, 13, D:4) a +0 spear (46, 14, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (2, -8, D:5) a +0 club 3 boomerangs a +0 ring mail (13, -7, D:5) 3 stones (24, -7, D:5) a +0 robe (28, -34, D:5) a +2 whip of flaming (29, -34, D:5) a +0 club (31, -31, D:5) a +0 club (38, -28, D:5) a +0 broad axe (46, -5, D:5) a +0 short sword (49, -21, D:5) a +0 dagger a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (16, -1, D:6) a +0 chain mail (17, 3, D:6) a +0 pair of boots (21, -11, D:6) 2 stones (25, 23, D:6) a +0 dagger a +0 robe (26, 23, D:6) a +0 dire flail a +0 chain mail (26, 24, D:6) a +0 short sword (28, 1, D:6) a +0 short sword of venom a +0 dagger a +0 robe (29, 1, D:6) a +0 dagger a +0 leather armour (34, -3, D:6) a +0 spear (36, 3, D:6) a +0 leather armour (40, 4, D:6) a +0 leather armour (44, 8, D:6) the +3 ring mail of Duedd {Fly rElec rCorr Str-4 Int-5} Str: It affects your strength (-4). Int: It affects your intelligence (-5). rElec: It insulates you from electricity. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Level 7 of the Dungeon (0, 0, D:7) a +0 morningstar (9, -6, D:7) 7 stones (18, 1, D:7) a +0 sling (18, 2, D:7) a +0 club (19, -5, D:7) a +0 leather armour (20, 17, D:7) a +0 short sword a +0 dagger of venom 6 stones (20, 18, D:7) a +0 whip a curare-tipped dart (21, 18, D:7) a +0 short sword 4 stones (22, 18, D:7) a +0 short sword a stone a +2 dagger of venom 4 poisoned darts a +0 dagger (23, 18, D:7) a +0 club (30, -3, D:7) a +0 shortbow of chaos (30, 0, D:7) a +0 club a +0 halberd (30, 2, D:7) a +0 whip a +0 robe (31, 2, D:7) a +0 spear (32, 1, D:7) a +0 club (32, 2, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) a +2 scimitar of freezing a +0 robe (1, 0, D:8) a +3 halberd of freezing a +0 robe (1, 1, D:8) a +0 falchion a +0 robe (2, 0, D:8) a +3 halberd a +0 robe (6, 10, D:8) a +0 club (6, 11, D:8) a +0 club a +0 chain mail (6, 12, D:8) a +0 dagger a +0 scale mail (7, 12, D:8) a +0 falchion a +0 chain mail a +1 short sword of freezing (9, 15, D:8) a +0 dagger a +4 chain mail (17, 17, D:8) a +0 leather armour (19, 15, D:8) a +0 trident (20, 10, D:8) a +0 short sword a +0 morningstar a +0 leather armour (25, 10, D:8) a +0 shortbow (25, 14, D:8) a +0 scimitar a +0 plate armour (27, 7, D:8) a +0 flail (37, 36, D:8) 5 stones (37, 37, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 trident (0, 10, D:9) 2 poisoned darts (11, 2, D:9) +0 steam dragon scales (20, 48, D:9) a +0 war axe (25, 22, D:9) a +0 halberd (26, 21, D:9) a +0 whip a gnoll corpse (skeletalised by now) (27, 20, D:9) a +0 whip (34, 7, D:9) a +0 chain mail (41, 5, D:9) a +0 mace (42, 41, D:9) a scroll of summoning (43, 40, D:9) a potion of mutation (44, 41, D:9) a potion of invisibility (46, 14, D:9) a +1 whip of flaming a +0 robe (57, 5, D:9) a +0 ring mail the Ecumenical Temple