Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -16, D:1) a +0 whip (4, -6, D:1) a +0 dagger (4, -4, D:1) a +0 club (11, -8, D:1) a +0 dagger (11, -4, D:1) 5 datura-tipped darts (19, -12, D:1) a +0 leather armour (24, -1, D:1) a +0 hand axe (25, -3, D:1) a +0 leather armour (29, -19, D:1) a +0 quarterstaff (35, -18, D:1) a +0 club (53, -13, D:1) a +0 dagger (54, -4, D:1) a +0 club 4 poisoned darts Level 2 of the Dungeon (16, 16, D:2) a +0 dagger of freezing (18, 16, D:2) a +0 club a +0 dagger a +0 animal skin a +0 helmet a +0 dagger a +1 dagger of electrocution a +0 dagger a +0 dagger (19, 16, D:2) a +0 club (19, 18, D:2) a +0 dagger (36, 4, D:2) 2 stones (37, 1, D:2) a +0 dagger (43, 42, D:2) a +0 scythe a +0 robe (49, 12, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a potion of haste (0, 4, D:3) a +0 club (8, -19, D:3) a +0 whip (10, -21, D:3) a +0 club a gnoll corpse (skeletalised by now) (10, 4, D:3) the +4 hammer of Turmoil {venom, rN+ rCorr Str-5 Int+2} Str: It affects your strength (-5). Int: It affects your intelligence (+2). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (11, -21, D:3) an iguana corpse (skeletalised by now) (11, -20, D:3) a +0 spear a gnoll corpse (skeletalised by now) (12, -21, D:3) a +0 club (25, -24, D:3) a +0 robe (25, -21, D:3) a +0 club a +0 leather armour (25, -13, D:3) a +0 spear (26, -20, D:3) a ball python corpse (skeletalised by now) (30, -20, D:3) a +0 club (31, -20, D:3) a bat corpse (skeletalised by now) (33, -1, D:3) a +0 flail a +0 chain mail (37, 1, D:3) a +0 spear (39, 12, D:3) a +0 chain mail (40, -3, D:3) a +0 dagger (51, 13, D:3) a +0 robe