Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -29, D:1) a +0 leather armour (15, -12, D:1) a +0 dagger (25, 0, D:1) a +0 short sword (26, -27, D:1) a bat skeleton (40, -35, D:1) a +0 scale mail (40, -32, D:1) 6 stones (44, -3, D:1) a +0 dagger (45, 7, D:1) a +0 dagger (47, 7, D:1) a +0 club (55, 4, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 whip of electrocution (3, -5, D:2) a +0 ring mail (4, 1, D:2) a +0 club (4, 2, D:2) a +0 dagger (7, 3, D:2) a +0 sling (8, -6, D:2) a +0 leather armour (18, 13, D:2) 3 stones (19, -10, D:2) a +0 dagger (24, 16, D:2) a +0 dagger of venom 4 stones (53, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (54, 4, D:2) a +0 short sword a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 5, D:3) a +0 dagger (still there?) a +1 sling of flaming (still there?)