Alarkh Level 1 of the Dungeon [Shop] Ruvir's Antique Armour Shoppe a +0 robe (18 gold) a scarf of invisibility (312 gold) a +0 chain mail (117 gold) the +0 scale mail "Qucsyrph" {Contam Harm Int+7} (522 gold) Int: It affects your intelligence (+7). Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. a scarf of invisibility (312 gold) a +0 leather armour (52 gold) a +0 helmet (117 gold) a +0 leather armour (52 gold) the sphere of Battle (2080 gold) It enhances your destructive magic. It weakens your non-destructive magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. a +2 scale mail of fire resistance (546 gold) a +0 robe (18 gold) [Shop] Nyimagu's Assorted Antiques a +0 chain mail (112 gold) a scroll of noise (25 gold) a scroll of blinking (187 gold) a scroll of identify (50 gold) a potion of curing (75 gold) a scroll of noise (25 gold) an amulet of magic regeneration (750 gold) a scroll of butterflies (100 gold) (0, 0, D:1) a +0 dagger (4, 18, D:1) 3 stones (23, 39, D:1) 3 curare-tipped darts (26, -11, D:1) a +0 dagger (27, 16, D:1) a +0 dagger (27, 17, D:1) a +0 dagger 3 stones (30, -9, D:1) a +0 hand axe (45, 31, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 trident (3, -11, D:2) a bat corpse (11, -1, D:2) a +0 robe a +0 dagger (27, 28, D:2) a +0 club (29, 1, D:2) a +0 robe (33, 27, D:2) a +0 war axe (36, -32, D:2) a +0 flail (42, 2, D:2) a +0 short sword 4 stones (44, 2, D:2) a +0 robe (47, 10, D:2) 7 stones (52, -2, D:2) a +1 antimagic spear (55, 9, D:2) a +0 quarterstaff (56, 10, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 dagger a hobgoblin corpse a goblin corpse (10, -9, D:3) 4 boomerangs (10, -6, D:3) a +0 club a goblin corpse