Dungeon Crawl Stone Soup version 0.27-a0-972-gd1521fd518 (webtiles) character file. Game seed: 17112327895967987984 15 Alarkh the Insei (level 2, 8/21 HPs) Began as a Demonspawn Transmuter on Apr 13, 2021. Got out of the dungeon alive. The game lasted 00:00:24 (276 turns). Alarkh the Insei (Demonspawn Transmuter) Turns: 276, Time: 00:00:24 Health: 8/21 AC: 2 Str: 10 XL: 2 Next: 34% Magic: 5/5 EV: 12 Int: 14 God: Gold: 8 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of magic mapping {unknown} Potions b - a potion of mutation {unknown} c - a potion of degeneration {unknown} Skills: + Level 1.3 Fighting - Level 1.7 Dodging * Level 3.0 Unarmed Combat + Level 2.1 Spellcasting + Level 2.0 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 16% 2 Animate Skeleton Necr 2% N/A 24% 1 Apportation Tloc 2% N/A 24% 1 Corona Hex 1% N/A 24% 1 Summon Small Mammal Summ 4% N/A 24% 1 Spider Form Tmut/Pois 2% N/A 43% 3 Ice Form Ice/Tmut 4% N/A 83% 4 Hydra Form Tmut 3% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal misses you. You hit the jackal. The jackal is lightly wounded. Your horns disappear. Your talons disappear. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You closely miss the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! Things that are here: a +0 club; a jackal corpse You swap places. Unknown command. Your ufetubus disappears in a puff of smoke! You see here a rat corpse. There is an open gate here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############## #...8...#....# ♣♣♣♣ #.8...8.'..@.# ♣.⌠♣♣♣# #...⌠...#....# ♣.....♣ +.8...8.#....# ♣....♣♣#### #.......#..###♣♣....♣♣#.. #..8.8..####♣♣♣......♣#.# #.......##♣♣♣.........#.# ###...###♣..............# .♣.♣#'''#♣♣♣.....♣♣######.# .............♣#### #.# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 167 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 167 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 193 | D:1 | Reached skill level 3 in Unarmed Combat 276 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, minmay_lizard_king Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 3 | 3.0 Transmutations | 2 | 2.0 Fighting | | 1.3 Dodging | | 1.7 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 36 Kick || 4 Headbutt || 1 Cast: Beastly Appendage || 8 Armor: Robe || 8 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 274 | 210 | 64 | 0 | 129 | 1 | 274.0 | Dungeon | 274 | 210 | 64 | 0 | 129 | 1 | 274.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 274 daAuts