Dungeon Crawl Stone Soup version 0.27-a0-972-gd1521fd518 (webtiles) character file. Game seed: 8825807614935477073 11 Alarkh the Insei (level 2, 15/21 HPs) Began as a Demonspawn Transmuter on Apr 13, 2021. Got out of the dungeon alive. The game lasted 00:00:25 (428 turns). Alarkh the Insei (Demonspawn Transmuter) Turns: 428, Time: 00:00:26 Health: 15/21 AC: 8 Str: 10 XL: 2 Next: 17% Magic: 5/5 EV: 12 Int: 14 God: Gold: 30 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: sanguine armoured A: sanguine armour 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Missiles d - 14 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of magic mapping {unknown} e - a scroll of immolation {unknown} Potions b - a potion of attraction {unknown} Skills: + Level 1.2 Fighting - Level 1.7 Dodging * Level 3.0 Unarmed Combat + Level 2.1 Spellcasting + Level 2.0 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 16% 2 Spider Form Tmut/Pois 2% N/A 43% 3 Ice Form Ice/Tmut 4% N/A 83% 4 Hydra Form Tmut 3% N/A 96% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 1% N/A 100% 5 Shadow Creatures Summ N/A N/A 100% 6 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +6) Message History You can't go up here! There are monsters nearby! Casting: Beastly Appendage (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your feet morph into talons. The endoplasm quivers. Unknown command. Unknown command. Unknown command. The goblin hits you with a +0 club. Your blood congeals into armour. Your unstable footing causes you to fumble your attack. The goblin hits you but does no damage. Unknown command. Unknown command. The endoplasm jiggles. Your transformation is almost over. Casting: Beastly Appendage (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. Your blood armour dries and flakes away. The goblin hits you with a +0 club. Your blood congeals into armour. Unknown command. You barely miss the goblin. You claw the goblin. You kill the goblin! You hear a splash. You hit the endoplasm. You claw the endoplasm. You kill the endoplasm! Your Unarmed Combat skill increases to level 3! Your Transmutations skill increases to level 2! Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. Your transformation is almost over. You see here a +0 club. Found an amethyst potion. Your horns disappear. Your talons disappear. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .####### #... ........ ### .####### ############### .....#####.............# .#####..........⌠....... .###...⌠................ .##........⌠.........⌠.. .#...................... .#...⌠..........@....... .#...................... .##........⌠(........⌠.. ..##...⌠......[......... #..###..........⌠....... ##...##'##.............# ###.>#..############### #..#........ #........... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 endoplasms (D:1) A goblin (D:1) A quokka (D:1) 2 frilled lizards (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 355 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +6) [demonic ancestry] 355 | D:1 | Reached XP level 2. HP: 15/21 MP: 3/5 391 | D:1 | Reached skill level 3 in Unarmed Combat 428 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, amethyst_killhole, serial_bayou_crossing Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 3 | 3.0 Transmutations | 2 | 2.0 Fighting | | 1.2 Dodging | | 1.7 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 17 Headbutt || 4 Kick || 5 Cast: Beastly Appendage || 9 Armor: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 440 | 375 | 65 | 0 | 311 | 1 | 440.0 | Dungeon | 440 | 375 | 65 | 0 | 311 | 1 | 440.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 440 daAuts