Dungeon Crawl Stone Soup version 0.27-a0-972-gd1521fd518 (webtiles) character file. Game seed: 2941974554142466557 9 Alarkh the Insei (level 2, 19/21 HPs) Began as a Demonspawn Transmuter on Apr 13, 2021. Got out of the dungeon alive. The game lasted 00:00:51 (720 turns). Alarkh the Insei (Demonspawn Transmuter) Turns: 720, Time: 00:00:51 Health: 19/21 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 5/5 EV: 12 Int: 14 God: Gold: 56 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.2 Fighting - Level 1.7 Dodging * Level 2.9 Unarmed Combat + Level 2.1 Spellcasting + Level 1.9 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 16% 2 Magic Dart Conj 4% 1d3 24% 1 Blink Tloc N/A N/A 34% 2 Call Imp Summ 1% N/A 34% 2 Slow Hex 1% N/A 34% 2 Spider Form Tmut/Pois 2% N/A 43% 3 Conjure Flame Conj/Fire 1% 6-21 56% 3 Mephitic Cloud Conj/Pois/Air 1% N/A 56% 3 Ice Form Ice/Tmut 4% N/A 83% 4 Hydra Form Tmut 3% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History Found a short sword. There is a dry fountain here. A kobold comes into view. It is wielding a +0 whip. Found an escape hatch in the floor. A kobold is nearby! A kobold is nearby! Casting: Beastly Appendage (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your feet morph into talons. Unknown command. The kobold shouts! You barely miss the kobold. You claw the kobold, but do no damage. The kobold hits you with a +0 whip. You hit the kobold but do no damage. Your headbutt misses the kobold. The kobold barely misses you. You closely miss the kobold. Your kick misses the kobold. The kobold hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A kobold is nearby! A kobold is nearby! You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Your blood congeals into armour. Your transformation is almost over. Your horns disappear. Your talons disappear. Your blood armour dries and flakes away. Things that are here: a +0 whip; 3 stones Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .........# ###### .........###### ♣♣♣♣≈≈≈≈♣♣♣ .........#....# #♣♣≈≈≈≈≈8≈≈≈♣♣# .........#....# #≈≈≈≈≈.8≈≈≈≈≈≈# ..............#####≈≈≈≈≈8≈≈≈≈≈♣♣ ....##......####..####.≈≈≈≈....♣♣ ....##......# #...'<#...####...♣ .####.......# #...###..##..##... .####....#######@....'..#....'... ...##....#....########..#...##..♣ ...##....#....#♣♣♣♣.....#'###♣..♣ ...##.........#♣......♣♣#.#♣♣..## ..###.........#....######.#♣...'. ..# #.............(#...'..#♣.###. ..###....######....#...'..#♣##... .........'..# ##♣♣♣######## #...† ...##....##.# #### #.... There were no monsters in sight! Vanquished Creatures A ball python (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 599 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 599 | D:1 | Reached XP level 2. HP: 11/21 MP: 3/5 720 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, serial_bayou_ford_a, chequers_serial_rivers_marsh, corexii_item_surrounded_by_moat, grunt_decor_one_mirror Action || total -------------------------++------- Melee: Unarmed || 30 Kick || 3 Cast: Beastly Appendage || 4 Armor: Robe || 1 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 720 | 671 | 49 | 0 | 616 | 1 | 720.0 | Dungeon | 720 | 671 | 49 | 0 | 616 | 1 | 720.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 720 daAuts