Dungeon Crawl Stone Soup version 0.27-a0-972-gd1521fd518 (webtiles) character file. Game seed: 11525612109807830510 15 Alarkh the Insei (level 2, 21/21 HPs) Began as a Demonspawn Transmuter on Apr 13, 2021. Got out of the dungeon alive. The game lasted 00:00:31 (786 turns). Alarkh the Insei (Demonspawn Transmuter) Turns: 786, Time: 00:00:32 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 34% Magic: 5/5 EV: 16 Int: 14 God: Gold: 19 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn b - +4 ring of evasion MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +4 ring of evasion (left hand) Potions c - a potion of curing {unknown} d - a potion of heal wounds {unknown} Skills: + Level 1.3 Fighting - Level 1.7 Dodging * Level 3.0 Unarmed Combat + Level 2.2 Spellcasting + Level 2.0 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 16% 2 Magic Dart Conj 4% 1d3 24% 1 Blink Tloc N/A N/A 34% 2 Call Imp Summ 1% N/A 34% 2 Slow Hex 1% N/A 34% 2 Spider Form Tmut/Pois 2% N/A 43% 3 Conjure Flame Conj/Fire 1% 6-21 56% 3 Mephitic Cloud Conj/Pois/Air 1% N/A 56% 3 Ice Form Ice/Tmut 4% N/A 83% 4 Hydra Form Tmut 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The jackal is almost dead. The jackal barely misses you. You hit the jackal. You kill the jackal! Your Unarmed Combat skill increases to level 3! You hit the jackal. You kill the jackal! Things that are here: a jackal corpse; a jackal corpse; a jackal corpse Your horns disappear. Your talons disappear. You pick up a book of Minor Magic and begin reading... You add the spells Magic Dart, Blink, Call Imp, Slow, Conjure Flame and Mephitic Cloud to your library. An endoplasm comes into view. An endoplasm is nearby! Casting: Beastly Appendage (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your feet morph into talons. The endoplasm quivers. Unknown command. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm misses you. You hit the endoplasm. You kill the endoplasm! Your transformation is almost over. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. Your horns disappear. Your talons disappear. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##......#.§§§#.....#..#.....#.# ##......≈....§.....##.#.#.#.#.# ##...#..≈..⌠.≈.....##.#.#.....# ###.##..≈....≈.....##.#.......# ........#....#.....##.#####..## ###.######≈≈###≈≈####.#####..# #.# ....#....#.#........# ... .....≈....≈.########.# ..#. ...=.≈.⌠@.≈.....# #.# #..#.. ....≈....≈.....####.# #..# .# ....#....#..........# #... .. ... ##≈≈#'.....###### # #..........# ##.######### #.# ###############.## .......##........# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 ball pythons (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 432 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 432 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 571 | D:1 | Reached skill level 3 in Unarmed Combat 786 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Transmutations | 2 | 2.0 Unarmed Combat | 3 | 3.0 Fighting | | 1.3 Dodging | | 1.7 Spellcasting | | 2.2 Action || total -------------------------++------- Melee: Unarmed || 42 Kick || 9 Headbutt || 3 Cast: Beastly Appendage || 7 Armor: Robe || 9 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 783 | 710 | 73 | 0 | 631 | 1 | 783.0 | Dungeon | 783 | 710 | 73 | 0 | 631 | 1 | 783.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 783 daAuts