Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -17, D:1) a +0 club (11, -4, D:1) a +0 club 3 stones (16, -13, D:1) a +0 whip (21, -10, D:1) a +0 club (29, 16, D:1) a +0 spear (31, -1, D:1) a +0 hunting sling (31, 14, D:1) a +0 spear (32, -10, D:1) a +0 club (36, 30, D:1) 12 sling bullets (41, 15, D:1) a +0 whip (46, 2, D:1) a +0 leather armour (56, 10, D:1) a +0 dagger (60, 27, D:1) 10 sling bullets 12 arrows Level 2 of the Dungeon [Shop] Xeusm's Jewellery Boutique an amulet of regeneration (330 gold) a ring of magical power (220 gold) an amulet of reflection (330 gold) an amulet of magic regeneration (330 gold) a ring of see invisible (165 gold) an amulet of faith (440 gold) a +4 ring of evasion (396 gold) the ring of Yjiett {rC+ SInv} (319 gold) [ring of see invisible] It protects you from cold. It lets you see invisible. (0, 0, D:2) 23 arrows (5, 21, D:2) a +0 dagger (7, 3, D:2) a +0 robe (12, -17, D:2) a +0 dagger (25, 10, D:2) 15 arrows (30, -9, D:2) 15 stones (31, 1, D:2) a +0 club (31, 2, D:2) a +0 leather armour (36, 13, D:2) a +0 scale mail (41, 21, D:2) a hobgoblin corpse (skeletalised by now) (50, -6, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) 8 gold pieces (1, -6, D:3) a +0 whip (still there?) 3 stones (still there?) (5, -3, D:3) a potion of curing (6, -9, D:3) an adder corpse (7, -8, D:3) a rat corpse