Dungeon Crawl Stone Soup version 0.27-a0-972-gd1521fd518 (webtiles) character file. Game seed: 7264615164864096566 9 Alarkh the Insei (level 2, 21/21 HPs) Began as a Demonspawn Transmuter on Apr 13, 2021. Got out of the dungeon alive. The game lasted 00:00:43 (326 turns). Alarkh the Insei (Demonspawn Transmuter) Turns: 326, Time: 00:00:43 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 5/5 EV: 12 Int: 14 God: Gold: 12 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: ignite blood 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} Potions b - a potion of degeneration {unknown} c - 2 potions of lignification {unknown} e - a potion of invisibility {unknown} Skills: + Level 1.2 Fighting - Level 1.7 Dodging * Level 2.9 Unarmed Combat + Level 2.1 Spellcasting + Level 1.9 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 16% 2 Spider Form Tmut/Pois 2% N/A 43% 3 Ice Form Ice/Tmut 4% N/A 83% 4 Hydra Form Tmut 3% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames Message History The hobgoblin is almost dead. You hit the hobgoblin. You kill the hobgoblin! Magic restored. Your horns disappear. Your talons disappear. HP restored. You see here a ball python corpse. e - a fuming dark potion As you open the door, it creaks loudly! There is an open door here. You now have 12 gold pieces. You open the door. 2 jackals come into view. The jackal barks! x2 There are monsters nearby! Casting: Beastly Appendage (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your feet morph into talons. The jackal barely misses you. The jackal bites you but does no damage. Unknown command. You closely miss the jackal. You hit the jackal. Your kick misses the jackal. The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. You claw the jackal. You kill the jackal! Your transformation is almost over. The jackal closely misses you. You hit the jackal. You headbutt the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Unknown command. Your horns disappear. Your talons disappear. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##...#...#.#.#.#.#.#.#. .......##.............. ####.#.#..........#..... #.#.##.......#....... ..#.#......#....#.... ######.##...#........... .......#..#...#.#.#.#... ######.##............... #.#...#..#.@.#..#. #.##............... #.#....#.#.#.#...#. #.##...........#... #.#..^..#....#..... #.##.......#....... #.#......#......... #.##.............. #...#.#.#.#.#.#.# There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A ball python (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 307 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames [demonic ancestry] 307 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/5 326 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, hellmonk_ecumenical_altar_leap_of_faith Action || total -------------------------++------- Melee: Unarmed || 23 Kick || 3 Headbutt || 2 Punch || 1 Cast: Beastly Appendage || 3 Armor: Robe || 2 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 324 | 306 | 18 | 0 | 263 | 1 | 324.0 | Dungeon | 324 | 306 | 18 | 0 | 263 | 1 | 324.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 324 daAuts