Dungeon Crawl Stone Soup version 0.27-a0-951-gae3e1deef5 (webtiles) character file. Game seed: 9473716303268150607 16 Alarkh the Insei (level 2, 21/21 HPs) Began as a Demonspawn Transmuter on Apr 11, 2021. Got out of the dungeon alive. The game lasted 00:00:30 (786 turns). Alarkh the Insei (Demonspawn Transmuter) Turns: 786, Time: 00:00:31 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 37% Magic: 5/5 EV: 12 Int: 14 God: Gold: 19 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} Potions b - a potion of degeneration {unknown} c - a potion of might {unknown} e - a potion of lignification {unknown} Skills: + Level 1.3 Fighting - Level 1.7 Dodging * Level 3.0 Unarmed Combat + Level 2.1 Spellcasting + Level 2.0 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 16% 2 Magic Dart Conj 4% 1d3 24% 1 Blink Tloc N/A N/A 34% 2 Call Imp Summ 1% N/A 34% 2 Slow Hex 1% N/A 34% 2 Spider Form Tmut/Pois 2% N/A 43% 3 Conjure Flame Conj/Fire 1% 6-21 56% 3 Mephitic Cloud Conj/Pois/Air 1% N/A 56% 3 Ice Form Ice/Tmut 4% N/A 83% 4 Hydra Form Tmut 3% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Casting: Beastly Appendage (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your feet morph into talons. Unknown command. The adder closely misses you. You barely miss the adder. The adder misses you. You hit the adder. You claw the adder. The adder is moderately wounded. The adder bites you. You hit the adder. The adder is heavily wounded. The adder barely misses you. You closely miss the adder. You claw the adder. Your headbutt misses the adder. The adder is almost dead. Your transformation is almost over. The adder barely misses you. You hit the adder but do no damage. Your kick misses the adder. The adder is almost dead. The adder closely misses you. You hit the adder. You kill the adder! Your Unarmed Combat skill increases to level 3! Your Transmutations skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Unknown command. (D) Dungeon Where to? (Enter - D:2, ? - help) Magic restored. Your horns disappear. Your talons disappear. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. HP restored. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ............##............###..#. ........≈≈≈....≈≈≈≈≈............. #.##..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈......... #.#..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...### ##..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..## #..≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈...# #.≈≈≈≈≈≈≈≈≈≈≈##...##≈≈≈≈≈≈≈≈≈≈≈.. #..≈≈≈≈≈≈≈≈≈≈#..>..#≈≈≈≈≈≈≈≈≈≈≈≈. ##.≈≈≈≈≈≈≈≈≈≈#..@..#≈≈≈≈≈≈≈≈≈≈≈≈≈ #..≈≈≈≈≈≈≈≈≈#.....#≈≈≈≈≈≈≈≈≈≈≈≈≈ ##.≈≈≈≈≈≈≈≈≈##...##≈≈≈≈≈≈≈≈≈≈≈≈≈ ##..≈≈≈≈≈≈≈≈≈≈##'##≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #..≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #.≈≈≈≈≈≈≈≈≈≈≈≈≈....≈≈≈≈≈≈#####≈≈≈ #.≈≈≈≈≈≈≈≈≈≈≈≈≈≈..[≈≈≈≈≈##...##≈≈ #.≈≈≈≈≈≈≈≈≈≈≈≈≈≈....≈≈≈.#.....#≈≈ ..≈≈≈≈≈≈≈≈≈≈≈≈≈≈........'...>.#≈≈ There were no monsters in sight! Vanquished Creatures An adder (D:2) An endoplasm (D:1) A kobold (D:1) 2 quokkas (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 715 | D:2 | Reached skill level 3 in Unarmed Combat 715 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 715 | D:2 | Reached XP level 2. HP: 16/21 MP: 3/5 786 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.0 Transmutations | 2 | 2.0 Fighting | | 1.3 Dodging | | 1.7 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 25 Kick || 3 Headbutt || 1 Punch || 1 Cast: Beastly Appendage || 4 Armor: Robe || 2 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 789 | 671 | 118 | 118 | 493 | 2 | 394.5 | Dungeon | 789 | 671 | 118 | 118 | 493 | 2 | 394.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 742 daAuts D:2: 46 daAuts