Dungeon Crawl Stone Soup version 0.27-a0-931-g5a74e75d8f (webtiles) character file. Game seed: 2263422910974076144 4 Alarkh the Insei (level 1, 5/16 HPs) Began as a Demonspawn Gladiator on Apr 10, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (49 turns). Alarkh the Insei (Demonspawn Gladiator) Turns: 49, Time: 00:00:12 Health: 5/16 AC: 4 Str: 14 XL: 1 Next: 50% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: lethally poisoned (5 -> -8) A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Skills: + Level 2.1 Fighting - Level 1.7 Throwing - Level 2.6 Dodging * Level 2.9 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The ball python is heavily wounded. The ball python closely misses you. The ball python constricts you. You completely miss the ball python. The ball python is heavily wounded. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! A goblin comes into view. It is wielding a +1 dagger of venom. A goblin is nearby! A goblin is nearby! The goblin shouts! Found a scroll labelled GIOTUXKOCOT. Found an escape hatch in the floor. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +1 dagger of venom. You are lethally poisoned! You hit the goblin. You kill the goblin! You feel very sick. A kobold comes into view. It is wielding a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! You aren't carrying any potions. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....#.####PPPPPPPPPPP #.#....#.# #PPPPPPPPP #........# #........# #..##.#.## #.....#.#### #..#.......# #..#.##.##.# #......@...# #......)...# #....#.....# #.##>......K. # #.......#.# #..?.♣♣♣♣♣# ....♣. #...♣ . You could see a kobold (wandering). Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 49 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_cross, shapermc_ecumenical_altar_mp_urbaneastern, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_lined_room_3, infiniplex_forest_end_double, infiniplex_forest_clump_long, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_ring, infiniplex_forest_3_way, minmay_splitting_lines, minmay_rat_gold_closets Action || total -------------------------++------- Melee: Unarmed || 8 Armor: Leather armour || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 28 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 28 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts