Dungeon Crawl Stone Soup version 0.27-a0-931-g5a74e75d8f (webtiles) character file. Game seed: 11044227733878110374 8 Alarkh the Insei (level 2, 17/22 HPs) Began as a Demonspawn Gladiator on Apr 10, 2021. Got out of the dungeon alive. The game lasted 00:00:17 (409 turns). Alarkh the Insei (Demonspawn Gladiator) Turns: 409, Time: 00:00:17 Health: 17/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of fear {unknown} f - a scroll of magic mapping {unknown} Skills: + Level 2.2 Fighting - Level 1.7 Throwing - Level 2.6 Dodging * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Your blood congeals into armour. You see here a giant cockroach corpse. You see here 15 stones. Your blood armour dries and flakes away. You see here a rat corpse. You see here a +0 dagger. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #. #.# .. ####.##.# ... ........# #.########.##.# #..........##.# #.#.#.#.#.#.#.# .#.#.#.#.#.#..# #.#.≈≈≈≈≈.#.#.# #.#≈.@.≈#.#..# #.≈...≈.#.### #.#≈...≈#.#.# #.#.≈≈≈≈≈.#.## #.#.#.#.#.#.# #.#.#.#.#.#.## .....######### ##### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A bat (D:1) 2 goblins (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 244 | D:1 | Found a faded altar of an unknown god. 268 | D:1 | Reached skill level 3 in Unarmed Combat 332 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 332 | D:1 | Reached XP level 2. HP: 11/22 MP: 2/2 409 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_ring, ebering_ecumenical_altar_hall Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 2.2 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 31 Stab: Sleeping || 1 Armor: Leather armour || 3 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 409 | 333 | 76 | 0 | 278 | 1 | 409.0 | Dungeon | 409 | 333 | 76 | 0 | 278 | 1 | 409.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 409 daAuts