Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (8, -14, D:1) a +0 dagger 2 stones (8, 7, D:1) a +0 club (9, -23, D:1) a +0 dagger (15, 16, D:1) a +0 short sword 4 stones (18, -22, D:1) 16 bolts (36, 15, D:1) a +0 club (41, 19, D:1) a +0 leather armour (44, -2, D:1) 17 stones (47, 15, D:1) a +0 spear 14 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, 3, D:2) 4 stones a +0 dagger (14, 25, D:2) a +0 hunting sling (14, 32, D:2) a +0 ring mail (20, 34, D:2) a +0 club a +0 hunting sling 14 stones (26, 35, D:2) 4 boomerangs (28, 37, D:2) a +0 mace (32, 12, D:2) a +0 club (43, 24, D:2) a +0 mace (44, 27, D:2) a +4 quarterstaff of chaos (46, 17, D:2) a +0 robe (46, 38, D:2) a +0 dagger (46, 39, D:2) a +0 helmet a +0 animal skin a +0 short sword (46, 40, D:2) 20 stones a +0 club a +0 hunting sling (48, 39, D:2) a +0 dagger (56, 4, D:2) a +0 kite shield Level 3 of the Dungeon [Shop] Zobotuic's General Store 29 arrows (81 gold) a scroll of teleportation (42 gold) a potion of attraction (42 gold) a +0 dagger (28 gold) a +0 leather armour (28 gold) a scroll of brand weapon (280 gold) 18 stones (25 gold) a +6 ring of intelligence (819 gold) a +0 whip (35 gold) a potion of curing (42 gold) (0, 0, D:3) a +0 dagger a +0 ring mail (7, 14, D:3) a +0 dagger a +0 robe (8, 14, D:3) a +2 dagger of electrocution a +0 leather armour (9, 14, D:3) a +0 club (9, 34, D:3) 22 arrows (11, 7, D:3) a +0 mace a +0 ring mail (16, 24, D:3) a +0 robe (19, 1, D:3) a +0 robe (21, -9, D:3) a +0 scale mail (26, -16, D:3) a +0 hand axe (30, 29, D:3) 21 stones (43, 7, D:3) a +2 helmet (43, 9, D:3) a +0 leather armour (48, 14, D:3) 21 stones Level 4 of the Dungeon (13, 12, D:4) a +0 whip a +0 ring mail (15, 17, D:4) a +0 whip (20, 9, D:4) a +0 club (22, -14, D:4) a +0 club a +0 club (22, 14, D:4) a +0 falchion (23, -13, D:4) a +0 halberd (24, -18, D:4) a +0 short sword (24, -15, D:4) a +0 whip (24, -6, D:4) a +0 chain mail 2 silver boomerangs a +0 mace (27, 3, D:4) 12 stones (35, -15, D:4) a +0 dagger (42, -18, D:4) 16 sling bullets (43, 0, D:4) a +0 short sword a +0 leather armour (43, 1, D:4) a +0 club (44, 2, D:4) a +1 vorpal falchion a +0 club Level 5 of the Dungeon [Shop] Ficikaiz's Book Emporium a book of Minor Magic (220 gold) a book of Geomancy (385 gold) the Compendium of Ashen Enchantment (539 gold) Spells Type Level Known a - Slow Hexes 2 no b - Inner Flame Hexes/Fire 3 no c - Leda's Liquefaction Hexes/Earth 4 no d - Bolt of Magma Conjuration/Fire/Earth 5 no e - Iron Shot Conjuration/Earth 6 no a book of Cantrips (220 gold) a book of Party Tricks (550 gold) a book of Callings (330 gold) Giemol's Incunabulum of Flamy Feathers (531 gold) Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Conjure Flame Conjuration/Fire 3 no c - Fireball Conjuration/Fire 5 no a book of Geomancy (385 gold) (0, 0, D:5) a +0 falchion (3, -8, D:5) a +0 chain mail (4, -1, D:5) the +2 hand axe of Urgency {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. (10, -6, D:5) a +0 dagger a +0 robe (11, -6, D:5) a +0 hand axe a +0 ring mail (12, -6, D:5) a +0 dagger a +0 robe (13, -6, D:5) a +0 club (14, -7, D:5) a +0 dagger (28, -28, D:5) a +0 leather armour (32, -14, D:5) 12 stones (35, 29, D:5) a +0 plate armour (37, 1, D:5) the +7 spear "Boycysi" {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. (40, 11, D:5) a +0 giant spiked club (42, 16, D:5) 30 arrows (43, 1, D:5) 19 arrows (44, -1, D:5) a +0 robe (57, -4, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 tower shield (1, 6, D:6) a +0 hunting sling (5, 11, D:6) 15 stones (6, 3, D:6) a +0 giant spiked club (8, 18, D:6) a +0 robe (9, 14, D:6) 24 arrows (17, -1, D:6) a +0 hand axe (19, 2, D:6) a +0 ring mail (19, 16, D:6) a +0 whip Level 7 of the Dungeon [Shop] Xuameasui's Antique Weapon Shop a +0 trident (98 gold) the +5 hand axe "Mouwamat" {vorpal, *Corrode rF++ rC- Stlth+} (1237 gold) It inflicts extra damage upon your enemies. It greatly protects you from fire. It makes you vulnerable to cold. It may corrode you when you take damage. It makes you more stealthy. the +7 morningstar of the Silent Majority {elec, rC++ Int-3} (1769 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your intelligence (-3). It greatly protects you from cold. a +0 arbalest (126 gold) the +5 quarterstaff of Fundamental Breach {vorpal, +Rage} (1162 gold) It inflicts extra damage upon your enemies. It lets you go berserk. a +0 hand axe (84 gold) a +3 rapier of speed (812 gold) a +0 trident (98 gold) a +0 glaive (182 gold) a +0 longbow (126 gold) a +0 whip (70 gold) a +0 rapier (112 gold) (0, 0, D:7) a +0 shortbow 14 arrows (5, -7, D:7) a +0 flail (10, -7, D:7) a +0 pair of gloves (10, 33, D:7) a +0 falchion (11, 32, D:7) a +0 war axe of draining (16, 9, D:7) a +0 battleaxe a +0 chain mail (23, 33, D:7) a +0 dagger a +0 leather armour (24, 32, D:7) a +0 club (41, 31, D:7) a +0 robe (43, 3, D:7) 10 arrows (44, 41, D:7) a +0 hand axe (49, 27, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail a +0 whip an orc skeleton (3, -6, D:8) a yak corpse (3, -1, D:8) a +0 dagger (4, -6, D:8) a +0 short sword (6, 12, D:8) a +0 quarterstaff (still there?) a +0 hunting sling (still there?) 30 sling bullets (still there?) a +0 leather armour (still there?) the human corpse of Joseph (still there?) (7, 12, D:8) a +0 dagger of chaos (still there?) a +0 robe (still there?) (9, 11, D:8) a +0 dagger (still there?) a +0 chain mail (still there?) a +3 great sword (still there?) a +0 robe (still there?) a +3 scimitar (still there?) a +0 robe (still there?) an orc corpse (still there?) (10, 12, D:8) a +0 hand axe (still there?) a +0 ring mail (still there?) (11, 8, D:8) a scroll of vulnerability the Ecumenical Temple