Dungeon Crawl Stone Soup version 0.27-a0-931-g5a74e75d8f (webtiles) character file. Game seed: 18228784424604006951 9 Alarkh the Insei (level 2, 16/22 HPs) Began as a Demonspawn Gladiator on Apr 10, 2021. Got out of the dungeon alive. The game lasted 00:00:17 (336 turns). Alarkh the Insei (Demonspawn Gladiator) Turns: 336, Time: 00:00:18 Health: 16/22 AC: 4 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Potions d - a potion of flight {unknown} Skills: + Level 2.2 Fighting - Level 1.7 Throwing - Level 2.6 Dodging * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 0% N/A 83% 3 Gell's Gravitas Tloc 0% N/A 83% 3 Petrify Tmut/Erth 0% N/A 99% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Yara's Violent Unravell Hex/Tmut 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is severely wounded. The bat hits you but does no damage. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The bat barely misses you. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! The bat completely misses you. You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. You closely miss the bat. The bat barely misses you. You barely miss the bat. The bat closely misses you. The bat closely misses you. The bat barely misses you. The bat hits you. Your blood congeals into armour. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. You see here a bat corpse. Your blood armour dries and flakes away. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #. ####### #. #.....# #..+.....# #.##..8.@# #..+.....# #..#.....# #..##+#'########. #................ ## #.....########### .# #####.....# .####......#### ......รท###.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 bats (D:1) A goblin (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 97 | D:1 | Reached skill level 3 in Unarmed Combat 302 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 302 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 336 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_loops_cross, serial_shops, shop, serial_bayou_ford_a Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 2.2 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 25 Armor: Leather armour || 7 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 334 | 305 | 29 | 162 | 94 | 1 | 334.0 | Dungeon | 334 | 305 | 29 | 162 | 94 | 1 | 334.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 334 daAuts