Dungeon Crawl Stone Soup version 0.27-a0-931-g5a74e75d8f (webtiles) character file. Game seed: 9893204698138002665 9 Alarkh the Insei (level 2, 16/22 HPs) Began as a Demonspawn Gladiator on Apr 10, 2021. Got out of the dungeon alive. The game lasted 00:00:15 (139 turns). Alarkh the Insei (Demonspawn Gladiator) Turns: 139, Time: 00:00:15 Health: 16/22 AC: 6 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: icy blue scales 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Skills: + Level 2.2 Fighting - Level 1.7 Throwing - Level 2.6 Dodging * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is almost dead. The jackal misses you. You barely miss the jackal. The jackal is almost dead. The jackal misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! Your Unarmed Combat skill increases to level 3! You hit the jackal but do no damage. The jackal barely misses you. x2 You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. You closely miss the jackal. The jackal completely misses you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Icy blue scales grow over part of your body. Unknown command. Things that are here: a +1 short sword of venom; a giant cockroach corpse; a kobold corpse You see here a ball python corpse. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ≈§≈.### # ..≈...#.# ########.≈≈§.#.# ..[........≈...# ###.≈≈≈≈≈.§≈§.# #...§...≈...≈.# ###.≈≈≈.≈.≈≈§.≈.#. #...≈...≈.....≈... #.≈≈≈.≈≈≈.@.≈≈≈.≈≈ #§≈§..≈(....≈...≈. ##§≈.#§§§≈≈≈)≈.≈≈≈. #≈§≈§#§≈§§§≈...≈... #≈...#§≈§≈.≈≈≈≈≈.## #≈.#.#.§§§§..[..... #≈§#.#.#.≈≈≈.###### #§.#.#.#...≈..... #≈.#.#.###.≈≈§§.###### There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 4 jackals (D:1) A kobold (D:1) A ball python (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 76 | D:1 | Reached skill level 3 in Unarmed Combat 82 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 82 | D:1 | Reached XP level 2. HP: 12/22 MP: 2/2 139 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_loops_ring, serial_bayou, serial_bayou_ford_a, serial_bayou_crossing, serial_bayou_lagoon_a, serial_bayou_shore_b, supply_closet_lemuel Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 2.2 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 22 Armor: Leather armour || 3 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 138 | 82 | 56 | 0 | 53 | 1 | 138.0 | Dungeon | 138 | 82 | 56 | 0 | 53 | 1 | 138.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 138 daAuts