Dungeon Crawl Stone Soup version 0.27-a0-931-g5a74e75d8f (webtiles) character file. Game seed: 7277786919944565194 8 Alarkh the Insei (level 2, 17/22 HPs) Began as a Demonspawn Gladiator on Apr 10, 2021. Got out of the dungeon alive. The game lasted 00:00:16 (162 turns). Alarkh the Insei (Demonspawn Gladiator) Turns: 162, Time: 00:00:16 Health: 17/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... d - amulet of guardian spirit HPRegen 0.07/turn (no ring) MPRegen 0.16/turn (no ring) @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Jewellery d - an amulet of guardian spirit (around neck) Potions e - a potion of curing {unknown} f - a potion of heal wounds {unknown} Skills: + Level 2.2 Fighting - Level 1.7 Throwing - Level 2.6 Dodging * Level 3.0 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 0% N/A 83% 3 Gell's Gravitas Tloc 0% N/A 83% 3 Petrify Tmut/Erth 0% N/A 99% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Yara's Violent Unravell Hex/Tmut 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History d - an amulet of guardian spirit (around neck) HP restored. e - a fuming white potion f - a purple potion You pick up a book of Misfortune and begin reading... You add the spells Confusing Touch, Gell's Gravitas, Petrify, Metabolic Englaciation and Yara's Violent Unravelling to your library. There is an entrance to Yfejius's Magic Scroll Shoppe here. You open the door. There is an open door here. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! A ball python comes into view. You barely miss the endoplasm. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! Found 13 gold pieces. The ball python hisses angrily. You closely miss the ball python. The ball python bites you. The ball python closely misses you. You closely miss the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. You hit the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... Your magic begins to regenerate rapidly. Unknown command. You see here a rat corpse. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #..........# ##.....##.... #..........# #####†####### #..........# #........ ######+##### #.####### #.# ##########.# ##P#P♣....'.# ♣.#P♣..≈≈≈#.# #♣@....8≈##.# ♣.#P♣..≈≈≈#†# ##P#P♣....+.# ##########.# ..# ### There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A ball python (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 53 | D:1 | Found Yfejius's Magic Scroll Shoppe. 59 | D:1 | Reached skill level 3 in Unarmed Combat 121 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 121 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 162 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.0 Fighting | | 2.2 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 22 Armor: Leather armour || 5 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 120 | 40 | 0 | 67 | 1 | 160.0 | Dungeon | 160 | 120 | 40 | 0 | 67 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 160 daAuts