Dungeon Crawl Stone Soup version 0.27-a0-931-g5a74e75d8f (webtiles) character file. Game seed: 1505369152702752738 3 Alarkh the Insei (level 1, 0/16 HPs) Began as a Demonspawn Gladiator on Apr 10, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (90 turns). Alarkh the Insei (Demonspawn Gladiator) Turns: 90, Time: 00:00:34 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 41% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Scrolls d - a scroll of identify {unknown} Skills: + Level 2.0 Fighting + Level 1.8 Throwing - Level 2.6 Dodging * Level 2.8 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The hobgoblin hits you but does no damage. A jackal comes into view. The goblin barely misses you. You hit the quokka. The quokka is almost dead. The quokka closely misses you. The hobgoblin completely misses you. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The quokka bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. You kill the hobgoblin! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You see here a hobgoblin corpse. You aren't carrying any potions. You barely miss the goblin. The goblin misses you. You barely miss the goblin. You barely miss the goblin. The goblin hits you but does no damage. The quokka twitches its whiskers. There is an open door here. The jackal bites you. You die... .#.# #.#..#...# #...##.#.##...# #...# #. #..># #...# #. #.#.# #...# #. #h#.# . #...# .. #.#r# ... #...#######r#.# ....#+###....†......#.# #.....#..@#########'#### #...†.'...hgr..........# #.)...#................# #.....#................# .$......##...............# ........##......########## ...#....##......# ........##......# ##......##......# You could see a quokka, a jackal and a goblin. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 90 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic, basic_ecumenical_altar, minmay_misc_feat_square, minmay_stone_trees_medium, skrybe_limestone_x Action || total -------------------------++------- Melee: Unarmed || 14 Armor: Leather armour || 8 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 39 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 39 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts