Dungeon Crawl Stone Soup version 0.27-a0-931-g5a74e75d8f (webtiles) character file. Game seed: 10525046332406486474 0 Alarkh the Ducker (level 1, 18/18 HPs) Began as a Djinni Gladiator on Apr 10, 2021. Got out of the dungeon alive. The game lasted 00:00:26 (3 turns). Alarkh the Ducker (Djinni Gladiator) Turns: 3, Time: 00:00:27 Health: 18/18 AC: 4 Str: 13 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 9 God: SH: 0 Dex: 14 rFire + + . SeeInvis . a - +0 rapier rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois ∞ Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.0 Fighting * Level 2.6 Short Blades - Level 1.5 Throwing - Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Welcome, Alarkh the Djinni Gladiator. The bosom of this dungeon contains the legendary artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Huh? Unknown command. Unknown command. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####+#### ##PP#.#PP## ##PPP#.#≈≈P## ##P...#.#≈≈≈P## #PP...#.#≈≈≈≈P# #P....#.#≈≈≈≈P# #######.####### +......@......+ #######.####### #P≈≈≈≈#.#..PPP# #P≈≈≈≈#.#...PP# ##P≈≈≈#.#.P.P## ##P≈≈#.#P.P## ##PP#.#PP## ####+#### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Djinni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 3 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_rooms, minmay_door_square Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | Dungeon | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 3 daAuts