Alarkh Level 1 of the Dungeon [Shop] Kawisora's Book Shop a book of Minor Magic (220 gold) a book of Cantrips (220 gold) a book of Changes (275 gold) a book of Misfortune (220 gold) a book of Misfortune (220 gold) a book of Maledictions (275 gold) a Grand Grimoire (1214 gold) a book of Maledictions (275 gold) Qigidy's Grimoire of the Oath and the Mountains (533 gold) Spells Type Level Known a - Sandblast Earth 1 no b - Slow Hexes 2 no c - Passwall Transmutation/Earth 2 no d - Dazzling Flash Conjuration/Hexes 3 no e - Confusing Touch Hexes 3 no f - Portal Projectile Hexes/Translocation 3 no g - Animate Armour Summoning/Earth 4 no the Papyrus of Flamy Execration (613 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Corona Hexes 1 yes c - Ensorcelled Hibernation Hexes/Ice 2 no d - Dazzling Flash Conjuration/Hexes 3 no e - Summon Mana Viper Hexes/Summoning 5 no f - Discord Hexes 8 no [Shop] Les Dyaq's Magic Scroll Emporium a scroll of identify (28 gold) a scroll of vulnerability (105 gold) a scroll of enchant weapon (105 gold) a scroll of summoning (133 gold) a scroll of noise (14 gold) a scroll of noise (14 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of torment (105 gold) a scroll of teleportation (42 gold) a scroll of fog (28 gold) a scroll of magic mapping (49 gold) a scroll of teleportation (42 gold) [Shop] Taideog's General Store a +3 hand crossbow of freezing (326 gold) 19 stones (26 gold) a +0 ring mail (56 gold) the amulet of Kidan {Spirit rF- Will++} (537 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. It makes you vulnerable to fire. It greatly increases your willpower. 2 potions of curing (84 gold) a potion of attraction (42 gold) 3 scrolls of identify (84 gold) a potion of degeneration (14 gold) a potion of berserk rage (70 gold) a +0 club (14 gold) a potion of curing (42 gold) (1, 4, D:1) a +0 whip a +0 chain mail (7, -14, D:1) 25 arrows (8, 22, D:1) a +0 robe (14, 21, D:1) a +0 robe (20, 5, D:1) 12 stones (21, 5, D:1) 21 stones (21, 24, D:1) a +0 dagger (27, 1, D:1) a +0 hunting sling Level 2 of the Dungeon (8, 2, D:2) a +0 short sword (10, -3, D:2) 20 stones (18, -3, D:2) 14 arrows (20, 19, D:2) a +0 club a +0 whip of draining a +0 falchion (21, 18, D:2) a +0 whip (24, 28, D:2) a +0 dagger 2 stones (28, 31, D:2) a +0 dagger (44, 23, D:2) a +0 dagger a +0 short sword (49, -6, D:2) 27 stones (51, 33, D:2) a +0 club (51, 36, D:2) a +0 flail a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -4, D:3) a +0 whip an orc corpse (skeletalised by now) (5, -12, D:3) a +0 dagger (5, 12, D:3) a ball python corpse (6, 12, D:3) a +0 dagger a +0 robe a +0 club a +0 shortbow 24 arrows (7, 12, D:3) a +0 hand axe an orc corpse (8, 12, D:3) a +0 short sword a +0 leather armour (9, 12, D:3) a +0 hand axe an orc corpse (16, -5, D:3) a +0 hand axe (21, 1, D:3) a +0 whip (24, -15, D:3) a hobgoblin corpse (skeletalised by now) (25, -15, D:3) a frilled lizard corpse (skeletalised by now) (25, -14, D:3) a +0 dagger (33, 2, D:3) a +0 short sword (still there?) a +0 ring mail (still there?) (33, 14, D:3) a ball python corpse (34, 1, D:3) a +0 short sword (still there?) an orc corpse (still there?) (34, 17, D:3) 28 arrows (36, -11, D:3) a +0 whip (36, 12, D:3) a jackal corpse