Alarkh Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 7, D:1) a +0 ring mail (12, -13, D:1) a +0 scale mail (16, -3, D:1) a bat corpse (skeletalised by now) (22, -10, D:1) a +0 club (22, 4, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, -24, D:1) a +0 club a goblin skeleton (26, -20, D:1) a +0 short sword (26, -2, D:1) a +0 spear (28, -6, D:1) 20 stones (29, -9, D:1) a rat corpse (skeletalised by now) (35, 4, D:1) a +0 ring mail (37, 8, D:1) 14 stones (38, -11, D:1) a hobgoblin corpse (skeletalised by now) (38, -10, D:1) a +1 hand axe of distortion Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (8, -10, D:2) a scroll of identify (33, 8, D:2) an amulet of regeneration (38, 15, D:2) a +0 robe