Dungeon Crawl Stone Soup version 0.27-a0-909-g0721f309d1 (webtiles) character file. Game seed: 8965685616983490302 9 Alarkh the Insei (level 2, 20/22 HPs) Began as a Demonspawn Gladiator on Apr 8, 2021. Got out of the dungeon alive. The game lasted 00:00:16 (440 turns). Alarkh the Insei (Demonspawn Gladiator) Turns: 440, Time: 00:00:16 Health: 20/22 AC: 4 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 9 God: Gold: 14 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Scrolls d - a scroll of teleportation {unknown} Skills: + Level 2.2 Fighting - Level 1.7 Throwing - Level 2.6 Dodging * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. You barely miss the jackal. You punch the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal misses you. The jackal bites you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. You start resting. HP restored. Found 5 stones. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.#..#......... #.##.#..#......... #.##.#....... .... ##.##.#....#####... #...#.##........... #...#.............. . ##...##.####.....รท## ....#.....#.# #........ #....@....# #........ ###.....### #........ ##...## ##....... #...# #######.. #...# #........ ##.## #........ #.# #.......# #.# #.......# #.......# There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) 3 jackals (D:1) A ball python (D:1) A bat (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 238 | D:1 | Reached skill level 3 in Unarmed Combat 260 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 260 | D:1 | Reached XP level 2. HP: 8/22 MP: 2/2 440 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, amcnicky_mini_corridor_feature Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 2.2 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 37 Punch || 2 Armor: Leather armour || 18 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 437 | 386 | 51 | 128 | 197 | 1 | 437.0 | Dungeon | 437 | 386 | 51 | 128 | 197 | 1 | 437.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 437 daAuts