Dungeon Crawl Stone Soup version 0.27-a0-909-g0721f309d1 (webtiles) character file. Game seed: 3326161949685093744 8 Alarkh the Insei (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Apr 8, 2021. Got out of the dungeon alive. The game lasted 00:00:25 (471 turns). Alarkh the Insei (Demonspawn Gladiator) Turns: 471, Time: 00:00:25 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 24 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Potions d - a potion of might {unknown} e - a potion of attraction {unknown} Skills: + Level 2.2 Fighting - Level 1.7 Throwing - Level 2.6 Dodging * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 0% N/A 45% 1 Apportation Tloc 0% N/A 45% 1 Corona Hex 0% N/A 45% 1 Summon Small Mammal Summ 0% N/A 45% 1 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History You kill the ball python! Your Unarmed Combat skill increases to level 3! You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin completely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a quokka corpse; a frilled lizard corpse A rat is nearby! A rat is nearby! Your leather armour prevents you from hitting the rat. The rat closely misses you. You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. You now have 24 gold pieces (gained 17). e - a silvery potion Things that are here: a quokka corpse; a frilled lizard corpse You see here a +2 dagger of holy wrath. You see here 21 stones. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.##.# ########...# #.# #.##.# #...#####.# #.##.# ####### #.........# ##.##.# #§§>≈≈# #.#.#.#.### ####...#.# #§§§≈§# #.#..###.. #........###§≈§≈≈###.#.#.# ### #.##...###...§≈≈...#.#.##.# # ##......8.....8.....# .# ######....@........# # #.....8.......## #...........### #.........#.# ##.#(.8..##.# #.......##.# #.###.#.##.# #.# #...##.# #.# ##.# ##### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 312 | D:1 | Reached skill level 3 in Unarmed Combat 375 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 375 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 471 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_loops_ring, basic_ecumenical_altar Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 2.2 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 29 Armor: Leather armour || 4 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 469 | 388 | 81 | 131 | 210 | 1 | 469.0 | Dungeon | 469 | 388 | 81 | 131 | 210 | 1 | 469.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 469 daAuts