Dungeon Crawl Stone Soup version 0.27-a0-909-g0721f309d1 (webtiles) character file. Game seed: 14600296383253526795 14 Alarkh the Insei (level 2, 10/22 HPs) Began as a Demonspawn Gladiator on Apr 8, 2021. Got out of the dungeon alive. The game lasted 00:00:15 (201 turns). Alarkh the Insei (Demonspawn Gladiator) Turns: 201, Time: 00:00:17 Health: 10/22 AC: 4 Str: 14 XL: 2 Next: 27% Magic: 2/2 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: foul stench 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Scrolls e - a scroll of identify {unknown} Potions d - a potion of curing {unknown} Skills: + Level 2.3 Fighting - Level 1.7 Throwing - Level 2.6 Dodging * Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold. The kobold is severely wounded. The kobold closely misses you. You miss the kobold. Your punch misses the kobold. The kobold is severely wounded. The kobold misses you. You hit the kobold. You kill the kobold! You hit the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python closely misses you. You barely miss the ball python. The ball python is severely wounded. The ball python barely misses you. The ball python completely misses you. The ball python bites you but does no damage. The ball python barely misses you. You hit the ball python. You kill the ball python! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm jiggles. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! You see here a +0 whip. There is an escape hatch in the floor here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########### #....@....# #.........# #.#.....#.# #.........# #.........# #.#.....#.# #.........# #.........#.#.. #.#.....#.#.#.. There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 44 | D:1 | Reached skill level 3 in Unarmed Combat 104 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 104 | D:1 | Reached XP level 2. HP: 16/22 MP: 2/2 201 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_rooms Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.2 Fighting | | 2.3 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 48 Armor: Leather armour || 18 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 198 | 148 | 50 | 0 | 85 | 1 | 198.0 | Dungeon | 198 | 148 | 50 | 0 | 85 | 1 | 198.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 198 daAuts