Dungeon Crawl Stone Soup version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 3747895181903442503 8 Alarkh the Insei (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Apr 7, 2021. Got out of the dungeon alive. The game lasted 00:00:13 (277 turns). Alarkh the Insei (Demonspawn Gladiator) Turns: 277, Time: 00:00:13 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 10 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Scrolls d - a scroll of magic mapping {unknown} Skills: + Level 2.2 Fighting - Level 1.7 Throwing - Level 2.6 Dodging * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History No target in view! No target in view! No target in view! d - a scroll labelled AVOUTT YRIW Found a hand axe. There is a stone staircase leading down here. You see here a rat corpse. A rat and a hobgoblin come into view. Found a hunting sling. The hobgoblin shouts! You hear a shout! The rat closely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The rat barely misses you. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The rat bites you but does no damage. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. The rat bites you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. The rat bites you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. The rat closely misses you. You hit the hobgoblin. You kill the hobgoblin! The rat barely misses you. You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. There is a stone staircase leading down here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣♣♣ ## #♣@♣# ##.. #8.8# .... ##'## .... .#.####.##### .... ............# ..... .#.########.# .#... #.# .#.# #.# .... #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 163 | D:1 | Reached skill level 3 in Unarmed Combat 180 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 180 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 277 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, serial_shops, nicolae_shop_trees, st_stairs_7, minmay_misc_feat_diagonals, minmay_stone_trees_medium, serial_park_tiny_pond Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 2.2 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 24 Armor: Leather armour || 5 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 275 | 179 | 96 | 0 | 138 | 1 | 275.0 | Dungeon | 275 | 179 | 96 | 0 | 138 | 1 | 275.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 275 daAuts