Dungeon Crawl Stone Soup version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 14753035097467816094 12 Alarkh the Insei (level 2, 15/23 HPs) Began as a Demonspawn Gladiator on Apr 6, 2021. Got out of the dungeon alive. The game lasted 00:00:28 (230 turns). Alarkh the Insei (Demonspawn Gladiator) Turns: 230, Time: 00:00:28 Health: 15/23 AC: 4 Str: 14 XL: 2 Next: 20% Magic: 2/2 EV: 12 Int: 9 God: Gold: 47 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of holy word {unknown} i - a scroll of amnesia {unknown} Potions g - a potion of resistance {unknown} h - a potion of flight {unknown} Skills: + Level 2.3 Fighting - Level 1.7 Throwing - Level 2.6 Dodging * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History A demonic guardian appears! You hit the hobgoblin. The hobgoblin is heavily wounded. The bat hits you. The bat barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You swap places. The bat closely misses your quasit. The hobgoblin barely misses your quasit. Your quasit closely misses the hobgoblin. x2 Your quasit claws the hobgoblin. The bat misses your quasit. The hobgoblin misses your quasit. Your quasit bites the hobgoblin. The hobgoblin dies! The bat closely misses your quasit. Something closely misses your quasit. Something hits your quasit but does no damage. You swap places. You swap places. Your quasit barely misses the bat. x2; Your quasit claws the bat. The bat dies! You see here a rat corpse. You swap places. Your quasit disappears in a puff of smoke! There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #............# ############.# ○§○°○☼○≈≈##.# # ☼☼°≈○§°≈§○#.# #°°☼#○☼○○#☼☼#.# #§○≈○○○○≈○☼○#.# #○≈☼ ○≈≈°§☼≈#.# ############.# +....@....'..# ############## #≈≈≈ °○≈☼☼☼○# #≈≈≈☼≈○☼☼☼☼○# #≈≈≈#☼○≈☼#☼☼# # ≈≈≈○§≈§☼○≈# ≈≈≈°☼☼°°○## ########## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) A kobold (D:1) 3 rats (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A bat (D:1) 2 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 138 | D:1 | Reached skill level 3 in Unarmed Combat 179 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 179 | D:1 | Reached XP level 2. HP: 16/22 MP: 2/2 230 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_rooms, minmay_cupped Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 2.3 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 30 Stab: Sleeping || 1 Armor: Leather armour || 8 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 228 | 193 | 35 | 0 | 110 | 1 | 228.0 | Dungeon | 228 | 193 | 35 | 0 | 110 | 1 | 228.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 228 daAuts