Dungeon Crawl Stone Soup version 0.27-a0-898-g810843a28d (webtiles) character file. Game seed: 5976715610956555085 9 Alarkh the Insei (level 2, 12/22 HPs) Began as a Demonspawn Gladiator on Apr 5, 2021. Got out of the dungeon alive. The game lasted 00:00:23 (211 turns). Alarkh the Insei (Demonspawn Gladiator) Turns: 211, Time: 00:00:24 Health: 12/22 AC: 6 Str: 14 XL: 2 Next: 6% Magic: 2/2 EV: 12 Int: 9 God: Gold: 9 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn e - ring of positive energy MPRegen 0.08/turn (no ring) @: no status effects A: icy blue scales 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Jewellery e - a ring of positive energy (left hand) Scrolls d - 3 scrolls of identify {unknown} Skills: - Level 2.0 Fighting - Level 1.7 Throwing - Level 2.6 Dodging + Level 3.3 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) Message History A hobgoblin comes into view. The goblin shouts! You hear a shout! You hear a bark! x2; You hear a shout! A jackal and a gnoll come into view. The jackal barks! The gnoll shouts! A hobgoblin comes into view. A jackal comes into view. The jackal moves out of view. A quokka and a goblin come into view. The kobold hits you with a +0 short sword. A jackal comes into view. The goblin hits you with a +0 dagger. The gnoll barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll hits you but does no damage. The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone barely misses you. There is an escape hatch in the floor here. The goblin hits you but does no damage. You see here 24 arrows. The jackal barely misses you. The jackal closely misses you. The jackal closely misses you. The jackal misses you. The jackal misses you. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! The jackal bites you but does no damage. The jackal barely misses you. You have escaped! ....... ...... ...... ###############... #.............>... #..8..8..8..8..... #................. #.g.K............. #@h.g.g...(...>... #.h....g.......... #................. #..8..8..8..8..#.. #.............>..# ###############... ## #### ..# #.. #..###.. You could see a gnoll, 2 jackals, a hobgoblin, 2 goblins and a kobold. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 jackals (D:1) A bat (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 81 | D:1 | Reached skill level 3 in Unarmed Combat 179 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 179 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 211 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_rooms, basic_ecumenical_altar, hangedman_feature_mirror Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.3 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 30 Punch || 1 Armor: Leather armour || 14 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 208 | 208 | 0 | 71 | 55 | 1 | 208.0 | Dungeon | 208 | 208 | 0 | 71 | 55 | 1 | 208.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 208 daAuts