Dungeon Crawl Stone Soup version 0.27-a0-898-g810843a28d (webtiles) character file. Game seed: 1830419365686243533 8 Alarkh the Insei (level 2, 12/22 HPs) Began as a Demonspawn Gladiator on Apr 5, 2021. Got out of the dungeon alive. The game lasted 00:00:20 (242 turns). Alarkh the Insei (Demonspawn Gladiator) Turns: 242, Time: 00:00:20 Health: 12/22 AC: 6 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: thin metallic scales 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Scrolls e - a scroll of teleportation {unknown} Potions d - a potion of mutation {unknown} f - a potion of haste {unknown} Skills: - Level 2.0 Fighting - Level 1.7 Throwing - Level 2.6 Dodging + Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Message History A quokka is nearby! A quokka is nearby! A quokka is nearby! You miss the quokka. The quokka closely misses you. You hit the quokka. The quokka is severely wounded. The quokka barely misses you. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! You hit the quokka but do no damage. The quokka is heavily wounded. The quokka barely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you. You hit the quokka. The quokka is severely wounded. The quokka barely misses you. You closely miss the quokka. The quokka is severely wounded. The quokka closely misses you. You hit the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... Thin metallic scales grow over part of your body. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...# #...................# ...# #..#................# ...# #..#................# #### #.#.................# #.#.......##......#.# #.#......#..#.....#>.. #.#.....#....#....#.### #.......#..#....#.# #......#.@..#...#.# #......#....#...#.# #...........#...#.# .#..........#...# #.........#. #.........#.. #.......#.... .#...###.. ... There were no monsters in sight! Vanquished Creatures A ball python (D:1) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 93 | D:1 | Reached skill level 3 in Unarmed Combat 218 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 218 | D:1 | Reached XP level 2. HP: 10/22 MP: 2/2 242 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, chequers_arboretum Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.2 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 22 Armor: Leather armour || 10 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 240 | 217 | 23 | 101 | 70 | 1 | 240.0 | Dungeon | 240 | 217 | 23 | 101 | 70 | 1 | 240.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 240 daAuts