Dungeon Crawl Stone Soup version 0.27-a0-898-g810843a28d (webtiles) character file. Game seed: 16818621455995676531 9 Alarkh the Insei (level 2, 8/22 HPs) Began as a Demonspawn Gladiator on Apr 5, 2021. Got out of the dungeon alive. The game lasted 00:00:27 (122 turns). Alarkh the Insei (Demonspawn Gladiator) Turns: 122, Time: 00:00:28 Health: 8/22 AC: 4 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 2 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Skills: + Level 2.2 Fighting - Level 1.7 Throwing - Level 2.6 Dodging * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (51% to hit) You throw a throwing net. The throwing net hits the jackal. The jackal is caught in the net! The jackal barks! The jackal struggles against the net. You hit the jackal. The jackal is almost dead. The jackal struggles against the net. You completely miss the jackal. The jackal is almost dead. The jackal struggles against the net. x2 You hit the jackal but do no damage. The jackal is almost dead. The jackal struggles against the net. The net rips apart, and the jackal comes free! You hit the jackal. You kill the jackal! The jackal closely misses you. Throw: 2 throwing nets Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (51% to hit) You throw a throwing net. The throwing net hits the jackal. The jackal is caught in the net! The jackal struggles against the net. You hit the jackal. The jackal is severely wounded. The jackal struggles against the net. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. c - 2 throwing nets (gained 1) You see here a jackal corpse. You see here a hobgoblin corpse. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############## #.........#..# #...###...##.### #.@.#†#...'....# #...###...##.#.# #.........##.#.# ############.#.# #.#.# #.#.# #.#.# #.#.# #.## There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) A ball python (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 70 | D:1 | Reached skill level 3 in Unarmed Combat 92 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 92 | D:1 | Reached XP level 2. HP: 6/22 MP: 2/2 122 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_loops_ring, chequers_ecumenical_altar_simple, grunt_decor_resistance Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 2.2 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 30 Punch || 1 Throw: Throwing net || 2 Armor: Leather armour || 5 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 120 | 93 | 27 | 4 | 32 | 1 | 120.0 | Dungeon | 120 | 93 | 27 | 4 | 32 | 1 | 120.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 120 daAuts