Dungeon Crawl Stone Soup version 0.27-a0-898-g810843a28d (webtiles) character file. Game seed: 7098637660090740146 8 Alarkh the Insei (level 2, 6/22 HPs) Began as a Demonspawn Gladiator on Apr 5, 2021. Got out of the dungeon alive. The game lasted 00:00:18 (175 turns). Alarkh the Insei (Demonspawn Gladiator) Turns: 175, Time: 00:00:19 Health: 6/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Skills: + Level 2.2 Fighting - Level 1.7 Throwing - Level 2.6 Dodging * Level 3.0 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You kill the jackal! Your Unarmed Combat skill increases to level 3! You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. You see here a quokka corpse. You see here a +0 dagger. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #...###.###.###.# #...# ##.##..##.# ##'## #.###.##.# #...# #.###.##.# #####...#####.##..#.# #≈≈.#...#.≈≈#.###)#.# #≈≈.#...#.≈≈#.#.....# #≈..#...#..≈#.#.##..# #≈..'.@.'..≈'...##..# #≈..#...#..≈#.####..# #≈≈.#...#.≈≈#.# #..# #≈≈.#...#.≈≈#.# #..# #####...#####.# ##.# #...# .## #># ##+## . .# . There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 3 jackals (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 130 | D:1 | Reached skill level 3 in Unarmed Combat 138 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 138 | D:1 | Reached XP level 2. HP: 3/22 MP: 2/2 175 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_basic, minmay_door_square, nrook_campfire Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.0 Fighting | | 2.2 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 28 Stab: Sleeping || 1 Armor: Leather armour || 12 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 174 | 138 | 36 | 0 | 82 | 1 | 174.0 | Dungeon | 174 | 138 | 36 | 0 | 82 | 1 | 174.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 174 daAuts