Dungeon Crawl Stone Soup version 0.27-a0-898-g810843a28d (webtiles) character file. Game seed: 226979626687160324 8 Alarkh the Insei (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Apr 5, 2021. Got out of the dungeon alive. The game lasted 00:00:23 (289 turns). Alarkh the Insei (Demonspawn Gladiator) Turns: 289, Time: 00:00:24 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 13 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Potions d - a potion of flight {unknown} Skills: + Level 2.2 Fighting - Level 1.7 Throwing - Level 2.6 Dodging * Level 3.0 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You start resting. HP restored. You now have 13 gold pieces. Unknown command. Found a stone staircase leading down. d - an emerald potion A ball python comes into view. The ball python hisses angrily. The ball python barely misses you. The ball python closely misses you. You closely miss the ball python. The ball python closely misses you. The ball python barely misses you. You barely miss the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. You see here a hobgoblin corpse. You see here a bat skeleton. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...# ...# ..# ...# #.# ...# #.# ...# #.# ...# #.# ##### .### ####.# #...# †# ###>##.###.#.# .# #...##..'..#@# .# #.####.###.#.# .####.'....# #...# ...##.####.# ##### ...##...##.# ...####.##.# ...## ####.# ....######.# )........÷.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) A kobold (D:1) A ball python (D:1) A bat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 122 | D:1 | Reached skill level 3 in Unarmed Combat 239 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 239 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 289 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_rooms, ebering_ecumenical_altar_sacrificial Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.0 Fighting | | 2.2 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 29 Armor: Leather armour || 8 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 287 | 238 | 49 | 75 | 109 | 1 | 287.0 | Dungeon | 287 | 238 | 49 | 75 | 109 | 1 | 287.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 287 daAuts