Alarkh Level 1 of the Dungeon (0, 0, D:1) 20 stones (7, 12, D:1) a +0 dagger (9, 2, D:1) a +0 club (13, 21, D:1) 10 stones (15, 40, D:1) a +0 dagger (18, 26, D:1) a +0 short sword (24, -7, D:1) a +0 whip (25, 22, D:1) a +0 dagger (26, 2, D:1) a +0 robe (26, 22, D:1) a +0 dagger (27, 23, D:1) a +0 dagger (41, 23, D:1) a +0 short sword 2 stones (49, 32, D:1) a hobgoblin corpse (skeletalised by now) (65, 19, D:1) a +0 club Level 2 of the Dungeon [Shop] Megoa's Jewellery Emporium an amulet of reflection (330 gold) a +4 ring of protection (396 gold) a ring of fire (275 gold) a ring of protection from fire (275 gold) an amulet of guardian spirit (330 gold) the ring "Dibonni" {*Corrode rPois Str+4 Dex+4} (420 gold) [ring of poison resistance] It affects your strength (+4). It affects your dexterity (+4). It protects you from poison. It may corrode you when you take damage. a ring of magical power (220 gold) a +6 ring of dexterity (643 gold) an amulet of magic regeneration (330 gold) a ring of willpower (275 gold) an amulet of reflection (330 gold) the amulet of the Castellan {Faith rC+} (594 gold) [amulet of faith] It allows you to gain divine favour quickly. It protects you from cold. an amulet of the acrobat (330 gold) (0, 0, D:2) a +0 short sword (3, -3, D:2) an adder corpse (9, 6, D:2) a +0 robe (18, 4, D:2) a +0 club (still there?) 5 stones (still there?) (25, 5, D:2) 9 gold pieces (41, -22, D:2) a +0 buckler