Dungeon Crawl Stone Soup version 0.27-a0-836-gfc908b8576 (webtiles) character file. Game seed: 16103945456730066782 13 Alarkh the Skirmisher (level 2, 14/24 HPs) Began as a Demonspawn Monk on Apr 1, 2021. Got out of the dungeon alive. The game lasted 00:00:20 (499 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 499, Time: 00:00:21 Health: 14/24 AC: 2 Str: 11 XL: 2 Next: 24% Magic: 2/2 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of vulnerability {unknown} Skills: + Level 3.2 Fighting - Level 2.6 Dodging - Level 1.7 Stealth * Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. A demonic guardian appears! You closely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal bites you. Your iron imp closely misses the jackal. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. Your iron imp misses the jackal. The jackal bites you. A jackal is nearby! You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. Your iron imp closely misses the jackal. You hit the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal. You kill the jackal! There is an open door here. You see here 17 stones. There is a dry fountain here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.... ############# ####.........### ###............... #.......⌠...⌠..... ##...⌠.........⌠.. #.........≈....... #...⌠...........⌠. #@.....≈.....≈.... #...⌠...........⌠. #.........≈....... ##...⌠.........⌠.. +......⌠...⌠..... ##............... ####.........### ########## There were no monsters in sight! Vanquished Creatures A bat (D:1) 3 endoplasms (D:1) 3 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 438 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 438 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 499 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, minmay_pentomino_z4 Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.2 Fighting | | 3.2 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 36 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 497 | 453 | 44 | 200 | 199 | 1 | 497.0 | Dungeon | 497 | 453 | 44 | 200 | 199 | 1 | 497.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 497 daAuts