Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 16, D:1) a +0 spear (2, 25, D:1) 3 curare-tipped darts (8, -2, D:1) a +0 pair of boots (8, 9, D:1) a +0 club (still there?) a rat skeleton (still there?) (8, 10, D:1) a jackal skeleton (10, 24, D:1) a +0 ring mail (11, 9, D:1) 14 bolts (11, 11, D:1) a +0 ring mail (15, 30, D:1) a +0 club (16, 9, D:1) a +0 short sword (18, 11, D:1) a +0 club (19, 11, D:1) a +0 dagger (28, 14, D:1) a +0 chain mail (30, 10, D:1) 14 bolts (31, 36, D:1) a +2 dagger of holy wrath (32, 33, D:1) a cursed -3 club (38, 26, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a frilled lizard corpse (skeletalised by now) (2, -11, D:2) 26 sling bullets (13, -20, D:2) 6 boomerangs (13, -13, D:2) a +2 whip of venom (14, -15, D:2) an adder corpse (skeletalised by now) (37, -11, D:2) a +0 spear