Dungeon Crawl Stone Soup version 0.26-a0-597-gb535b0901c (webtiles) character file. Game seed: 1172168386785973083 8 Alarkh the Insei (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Sept 14, 2020. Got out of the dungeon alive. The game lasted 00:00:10 (145 turns). Alarkh the Insei (Demonspawn Gladiator) Turns: 145, Time: 00:00:10 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 26 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: rot immunity a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Scrolls e - a scroll of magic mapping {unknown} Potions d - a potion of haste {unknown} f - a potion of stabbing {unknown} Skills: - Level 2.0 Fighting - Level 1.7 Throwing - Level 2.6 Dodging + Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History No target in view! No target in view! No target in view! A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! The frilled lizard closely misses you. Found a brown potion. You hit the frilled lizard. You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... You feel immune to rotting. f - a brown potion Things that are here: a cursed -2 club; a goblin corpse HP restored. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######################## ......................>###.# ##.###############.#.......# #.# #.#.####### #.##### #....# #..†..#############..# #)###..#.......@# #.[# #.# ##'####.#>..###..# #.# ##....####...##..# #.# #.......####.....# #.###..#...... ####..# #....####..... #..# #.##..#####... #..# #.###...#####> #..# #.# #.....### #... There were no monsters in sight! Vanquished Creatures An ooze (D:1) A goblin (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 74 | D:1 | Reached skill level 3 in Unarmed Combat 80 | D:1 | Gained mutation: You are immune to rotting. [demonic | ancestry] 80 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 145 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.2 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 16 Armor: Leather armour || 2 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 144 | 89 | 55 | 0 | 58 | 1 | 144.0 | Dungeon | 144 | 89 | 55 | 0 | 58 | 1 | 144.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 144 daAuts