Alarkh Level 1 of the Dungeon (6, -11, D:1) a +0 dagger (14, -46, D:1) a +0 whip (15, -2, D:1) a +0 hunting sling (17, -23, D:1) 20 stones (18, -47, D:1) 14 stones (19, -22, D:1) 22 stones (21, -5, D:1) a +0 short sword (22, -7, D:1) a +0 club (25, 0, D:1) 2 stones (26, 5, D:1) a +0 short sword (40, -4, D:1) a +3 dagger (45, 0, D:1) a +0 club (47, -27, D:1) a +0 spear (56, -34, D:1) a +0 club 2 stones (61, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (0, 2, D:2) 2 stones (1, 1, D:2) a +0 trident 23 stones (2, 0, D:2) a stone (3, 1, D:2) a +0 hand axe (10, 8, D:2) a bat corpse (11, 18, D:2) a bat corpse (18, 16, D:2) a +0 dagger (23, 10, D:2) a cursed -2 hand axe (24, -8, D:2) a frilled lizard corpse (skeletalised by now) (28, 23, D:2) a bat corpse (skeletalised by now) (28, 26, D:2) a +1 vampiric trident (29, 20, D:2) a +0 quarterstaff (45, -12, D:2) a +0 long sword