Dungeon Crawl Stone Soup version 0.26-a0-597-gb535b0901c (webtiles) character file. Game seed: 11969354191144382701 9 Alarkh the Insei (level 2, 11/22 HPs) Began as a Demonspawn Gladiator on Sept 12, 2020. Got out of the dungeon alive. The game lasted 00:00:23 (304 turns). Alarkh the Insei (Demonspawn Gladiator) Turns: 304, Time: 00:00:24 Health: 11/22 AC: 4 Str: 14 XL: 2 Next: 6% Magic: 2/2 EV: 12 Int: 11 God: Gold: 19 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: big brain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Skills: + Level 2.2 Fighting - Level 1.7 Throwing - Level 2.6 Dodging * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Message History You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. x2 You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Your brain expands. You miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! You see here a jackal corpse. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######## .......# .......# ###♣### .......# #≈≈≈≈≈# .......# #♣≈≈≈♣########### ....†..# ###P≈≈###......... .......# ##### #@##≈##.#.##...... ####...###...###..'≈'..#.##....†. ..†............#.##≈##.#.##...... ########...#.#.###♣≈♣###.##...... #####.#.##P≈≈≈≈##.##...... #...##≈≈≈≈≈##.##...... ###...........##...... #####...##.###...... ######..######## There were no monsters in sight! Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A goblin (D:1) 3 jackals (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 260 | D:1 | Reached skill level 3 in Unarmed Combat 277 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 277 | D:1 | Reached XP level 2. HP: 9/22 MP: 2/2 304 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 2.2 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 59 Armor: Leather armour || 25 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 309 | 286 | 23 | 80 | 116 | 1 | 309.0 | Dungeon | 309 | 286 | 23 | 80 | 116 | 1 | 309.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 309 daAuts