Dungeon Crawl Stone Soup version 0.26-a0-597-gb535b0901c (webtiles) character file. Game seed: 13033368208008197086 8 Alarkh the Insei (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Sept 12, 2020. Got out of the dungeon alive. The game lasted 00:00:15 (287 turns). Alarkh the Insei (Demonspawn Gladiator) Turns: 287, Time: 00:00:16 Health: 22/22 AC: 6 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 23 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: yellow scales 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Skills: - Level 2.0 Fighting - Level 1.7 Throwing - Level 2.6 Dodging + Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... Yellow scales grow over part of your body. You don't know any spells. You start resting. HP restored. You see here a bat corpse. Found 16 stones. You see here a leopard gecko corpse. You see here a robe. Things that are here: a +0 club; a goblin corpse There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .# #.##.##....# .# .# ###...#...#.##..# .#####....###.....#..# .......#..####..#....# ..####..#..##..#.#...### ..# #.........#...#(.... ..# ##.(.#####.....##### ..# ##...#...........#. ..# #.#..#....@....#.. ...........#.........#.. #.#####...#...........#. ....#####.....##### #.##......#...#..... ... ##......#.#..#.## ## #........#....>.. ....####...#..... There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 113 | D:1 | Reached skill level 3 in Unarmed Combat 135 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 135 | D:1 | Reached XP level 2. HP: 11/22 MP: 2/2 287 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_loops_ring, wad_woods_river_04 Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.2 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 24 Armor: Leather armour || 9 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 285 | 207 | 78 | 72 | 87 | 1 | 285.0 | Dungeon | 285 | 207 | 78 | 72 | 87 | 1 | 285.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 285 daAuts