Dungeon Crawl Stone Soup version 0.26-a0-597-gb535b0901c (webtiles) character file. Game seed: 17923957012595501898 10 Alarkh the Insei (level 2, 14/22 HPs) Began as a Demonspawn Gladiator on Sept 11, 2020. Got out of the dungeon alive. The game lasted 00:00:20 (245 turns). Alarkh the Insei (Demonspawn Gladiator) Turns: 245, Time: 00:00:21 Health: 14/22 AC: 4 Str: 14 XL: 2 Next: 10% Magic: 2/2 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Potions d - a potion of lignification {unknown} Skills: - Level 2.0 Fighting - Level 1.7 Throwing - Level 2.6 Dodging + Level 3.3 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. You punch the hobgoblin. You kill the hobgoblin! You see here a +0 club. You see here a dart slug corpse. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #...#...# #.##PP≈# ...#.#.### #≈≈P##.# #. # #. #PP≈##.# . #. #≈PP...# #. ≈P≈#####.# #. #P≈≈ #.# #PPP ###.# ≈P##. #...# P≈##.###.@.# .........# ########## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 3 goblins (D:1) A hobgoblin (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 117 | D:1 | Reached skill level 3 in Unarmed Combat 203 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 203 | D:1 | Reached XP level 2. HP: 11/22 MP: 2/2 245 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_rooms, st_stairs_12, minivault_11, minmay_domino_2 Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.3 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 28 Punch || 1 Armor: Leather armour || 2 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 245 | 208 | 37 | 126 | 34 | 1 | 245.0 | Dungeon | 245 | 208 | 37 | 126 | 34 | 1 | 245.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 245 daAuts